Dean retweeted
does Jev understand colour?
incredible model, very cheap and fast. definitely feels like a leap forward for creating new UX/UI paradigms on top of modern language models.
Oof 🥰
This weekend I've been working on a watercolor simulator based (as much as possible) on real physics.
It's built on Curtis et al.'s watercolor model (SIGGRAPH 1997) with a fluid layer, drifting pigment and wet paper fibers.
I decided to explore this because I love watercolor painting, and when I do some, my favourite moment is when the pigments get mixed inside the water and spread chaotically. The transparency, the lack of control, the depth of the colors in that moment is what I enjoy the most.
So I started to wonder how code could help fix that moment in time and started chatting with my bestie Claudy.
Early WIP so don't mind the look.
Dean retweeted
wanted to learn inverse kinematics so i made a bunch of characters that live on a resizable grid
Dean retweeted
Been gone from internet for a bit! Hiii again!!
Made this while exploring ways of interacting with AI — select and control the output length through pinching
More demos coming :)
Dean retweeted
🤏 Tiny details: color fading on slider dots, smooth width transitions on the toggle control
Come work with me and some very smart folk
Dean retweeted
Super inspiring talk by @deanblacc "How to Hack a Painting" is out!
youtube.com/watch?v=tnE1FdQ1…
Dean retweeted
Design Engineering Night #5 is on 24 November at Granola HQ. What a line up we have this time! Come join for amazing talks from:
1️⃣ @watilo from PostHog
2️⃣ @deanblacc from GitHub
3️⃣ @nklsmhs from Lovable
👉 Please RSVP here: luma.com/vjka960o
Dean retweeted
🚀 We just launched GitHub Spark: a brand new app that makes going from idea to app easy.
You can build using natural language, direct manipulation, and a one-click deploy button to share your creations.
Huge kudos to @david_dossett, @dylanatsmith, @prchdk, and @deanblacc! 💥























