UK based Digital Development studio.

England, United Kingdom
Joined February 2016
Replying to @Care4theCarers
You are more than welcome. Glad to have helped with the stream.
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Default Interactive retweeted
Massive shout out and thanks to the brilliant Alex at @DefaultInteractive, who gave his time pro bono to help the Esports East Sussex College students run their gaming fundraiser on Thursday - it would not have been possible without his support.
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Learn about hotspot texturing and our new products to help you get started with hotspot texturing! wix.to/eMpAH1Z
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Playing around with #Godot4 navigation agents. Pretty silly at the moment, but impressed by the feel of the movement! #indiedev #godotengine
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Today marks the release for @Item_42's PERISH. We would like to congratulate them on their first release and wish them all the best today! It was a pleasure working with you on PERISH. store.steampowered.com/app/1…
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The Eurus shotgun has double revolving barrels. Need I say more? perishgame.com/wishlist youtu.be/Jmu1TodqbDk #FPS #neverstopshooting #UE4 #indiegame
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Default Interactive retweeted
#motioncapture for videogames? Yes, please! 🔥⁣ DefaultInteractive made a great video about how they used their Rokoko Smartsuit Pro to animate a creature in #Blender for the upcoming game “Perish”, a tough multiplayer FPS currently developed by Item42.⁣
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In our latest video @bretgamedev makes a fool of himself so we can get some great animations with the @hellorokoko smartsuit with help from @defaultinteract youtu.be/t3xOHQp1InU #mocap #animation #creaturedesign
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From sketchpad to in-game see our entire process for creating a demon in #UE4 #indiedev #gamedev youtu.be/t3xOHQp1InU
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Two great golden doors lead from the relative safety of Pantheon to the dangerous environs of Purgatory. #gamedev #indiedev #UE4
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