PhotonDev (@dev_photon) header
PhotonDev (@dev_photon) profile picture

Solo dev. Working on a very cool action game.

Joined May 2025
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Replying to @eyeballtank
Thanks bro!
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Replying to @6WaystoSeven
Yeah. I mostly looked at how the backgrounds in Sanabi work. They really lean into flat billboards and abstract designs.
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I think this might make it seem like I was trolling when I said I'm bad at drawing environments just 2 days ago. That was a genuine attempt. Looking at references and starting with grayscale (neither of which I do with characters) really goes a long way it seems.
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Just taking a little stroll. #pixelart #gamedev
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Replying to @KloverKlub14
Remakes are evil.
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Replying to @Madness_lnside
No parries and no invulnerable dodges. In many ways this is an antithesis to modern action game trends.
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Replying to @StomyGame
I like the little whine on the SMG sound. Makes it unique.
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Replying to @zalkazemi
You may be right. Some other people have said that as well.
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Replying to @LoganComposes
Thanks bro!
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Replying to @hexedgardens
We all gonna make it!
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Replying to @BladerLBM
Give 3/5 to Ocarina of Time next.
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Replying to @r5r6ty
Stop the violence! 😢
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Replying to @GGGB572853
He's rude like that.
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Replying to @Enkaybee
She cute
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It is not resource efficient to use sword abilities on just a single boxer, so you are incentivized to go unarmed against him. I'm sandbagging a bit by playing in a way he's designed to counter though.
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He WILL mix you up! #gamedev
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Replying to @nightgauntgame
I really struggle with depth and scale. Need to look at other games to figure out what they're doing.
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I legit suck at drawing environments!😫 Time to lock in for an insane study arc!!!💪#gamedev #pixelart
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Replying to @travinhdev
Why does every blueprint screenshot look like programming on hell mode? 😬
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