Character animation series for a new video game, using Blender, Rive and Unity! #GameDev #IndieGame
Exoa retweeted
New tools I keep coming back to. Save this 👇
- motionsites.ai - AI prompts for animated websites
- originkit.dev - free animated component library
- text-effects.colorion.co - pure CSS text animations
- kinetics.colorion.co - spring physics UI motion
- opentui.com - build terminal UIs with TypeScript
- namethatui.com - name any UI element instantly
- shapefactory.co - logo, color & gradient tools
- valessa.riotters.com - 3D product visualizer in browser
- github.com/MengTo/Skills - Claude skills for web design
What am I missing?
For learning purposes, I'm making a Mario prototype from scratch. The goal is to learn gameplay mechanics like pole and wall climbing, edge detection, and effects like dynamic mesh deformations on impact. Super cool project to work on!
#Unity #MadeWithUnity #IndieGames #GameDev
in-game level editor for my Sonic Green Hill Zone prototype!
#Sonic #SonicTheHedgehog #Gaming #GameDev #IndieGame #Unity #FYP
Working on a Sonic Green Hill Zone fan game with procedural spline-based terrains! What should I add next @unity ?
#Unity #GameDev #IndieDev #IndieGame #MadeWithUnity
New #procedural roof generation for Home Designer assetstore.unity.com/package… #gamedev #unity3d #madewithunity
Hey there! I just released a big update for my #architecture and #interior #design tools!
=> HDRP rendering!
=> Walls, doors, windows and roof procedural generation
=> Drop and snap your 3D objects anywhere
lnkd.in/dKVhnZbN
#unity3d #archviz #procedural
I've been working on a procedural home building plugins suite, here is a first glance!🏡 #leveldesign #gamedev @unity3d #procedural #architect






