GoBattle.io retweeted
I built this multiplayer game in a weekend with my own engine.
Co-op survivors: up to 4 players against a horde, smooth at 150 ms ping, on Mac, Windows, mobile and web.
My own netcode: prediction, lag compensation, ~1000 enemies in ~23 KB/s per player.
Would you play it? #gamedev
GoBattle.io retweeted
Did you ever wonder how much a billion dollars actually is?
I didn't really get it either, so I made a game where you pry it out of a billionaire's fist, one dollar at a time.
Spoiler: you're gonna need upgrades.
Free in your browser, link in the reply 👇
#indiegame
GoBattle.io retweeted
There's no feeling like watching something you built fill up with real players having fun. This is the King Ceremony in GoBattle.io Hundreds of players showing up and going crazy 😂 If you're building games, keep going. Moments like this make it worth it. #gamedev
GoBattle.io retweeted
Apple: we redesigned macOS with calming “liquid glass”
Me: let’s break that glass! adds a dancing cat that bounces off the windows
made with Uxperior: Customize your Mac with visual effects. Coming soon!
#macOS #macapps #indiedev #buildinpublic
GoBattle.io retweeted
🚀 Two weeks since launching Carsick.app on iOS, one week on Android & macOS, and we're seeing our first users! Now, working on the Windows version. Fingers crossed the 1.2% conversion rate holds up! 😀
#BuildInPublic #IndieHacking #TechJourney #motionsickness
GoBattle.io retweeted
I suffer from car sickness very easily, and you can see me using my laptop in the video. Carsick.app works like a charm. You can try it for free for one week. Download it at carsick.app #MotionSickness #macOS #WhatIUse #HealthTech #TravelTech #buildinpublic #Productivity
GoBattle.io retweeted
🚀 Just launched carsick.App for macOS! 🚗💻 After trying out the new iOS 18 vehicle motion cues, I thought, "Why not bring this to Mac?" So I made it myself. Let me know if you try it! #MotionSickness #Productivity #AppLaunch
GoBattle.io retweeted
Here's a sneak peek of my new 3D engine/MMO game platform! Written from scratch using WEBGL1 (60fps on a Chromebook). There's still a lot to do, and all the graphics are just placeholders. Hoping to have multiplayer working soon. Stay tuned! #Voxel #GameDev #MMO #WebGL #IndieDev
GoBattle.io retweeted
It’s amazing to see the @gobattle_io community in action! Join the live stream now to watch an epic tournament by one of our top streamers. Your support means the world to us! 🎮🔥
Watch here: youtube.com/watch?v=J1eZdZTz…
#GoBattle #GameDev #GamingCommunity #LiveStream
With the #robloxshutdown, it's a good time to try gobattle.io
Free multiplayer online game
#MMO #indiegame #platformer
The latest update has been released! We hope you like the new features and dungeons!
gobattle.io
#gamedev #indiedev #indiegame
GoBattle.io retweeted
Thanks to the @gobattle_io developers I got into gobattle alpha version! Looks awesome right now also with the new fish. I will continue testing to find bugs 😃
GoBattle.io retweeted
Working on the streamer roles, this way other players can identify popular streamers inside gobattle.io
What do you think?
#gamedev #indiedev #MMO #YouTube #StreamerCommunity #gobattleio
GoBattle.io retweeted
Working on a new boss for ⚔️ GoBattle.io ⚔️
We still have a lot of work to do, defining the mechanics, drawing, and animating, but I like how it looks!
I hope the hundreds of people asking for the new update can try it soon!
#indiedev #screenshotsunday
GoBattle.io retweeted
Every Sunday a lot of people get together to celebrate the new King of Valdoran! It's super rewarding to see people enjoying our games, thanks for playing GoBattle.io !!! #indiegame #gamedev #screenshotsunday #pixelart #RetroGaming #platformer
The Beta version is ready to play!! gobattle.io/beta
Join us and have fun!! Please report any bugs that see or give us your feedback. thanks!!







