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Some people touch grass in order to ground themselves and think and figure things out.
For me it's running and the longer the run the better. Running is my therapy, my release and a huge part of my life and identity. I couldn't imagine not doing it!
iruntampa.com/
I think we all get stuck in a loop sometimes and have to make a change so that things do change! It's tough though, this one hits hard!
Starter Story has a new format that I can get behind. Instead of posting about unicorn builders who are making crazy money they focused on a builder making $0 and challenged him to earn his first sale.
What happened next is something I think a lot of us can do!
youtube.com/watch?v=AoE1yX9o…
Anyone want to start a Discord server where we talk about building apps, marketing and all that? Try to come up with some solid plans on how to find customers and not sit here with $0 MRR for the rest of our lives?
if there is interest and I'll create the Discord server
Starter Story is like the America's Got Talent of indie builders. We all watch it like we are going to be on it. We aren't, we can't even make a $1 on the internet.
Unpopular opinion: sit on street corner with cardboard sign and you'll earn more money than your SaaS will ever make
Frank Hale retweeted
I will succeed for my family. There is no direction but up.
Always stay positive, and never give up.
Frank Hale retweeted
Celebrate other builders!
Even when your product is failing.
Even when it feels like nobody is celebrating you.
You’ll be surprised how much positivity comes to you if you celebrate others without any expectations around reciprocation.
We've come so far, earlier this year I bought a tutorial on Udemy on creating an FPS in Godot. I made it through the important parts but fast forward today and Opus 5.5 can do everything in that tutorial and more.
Udemy is cooked! Tutorials are cooked!
Just finished implementing ads for my iPhone game. I did it in the least annoying way possible. Max 2 ads per game and games can last quite a long time. For instance, I played a multiplayer game the other day and it was over 1 hour. I think this is reasonable.
We need to normalize "SHIPPING SLOW". Only scammers, copycats and grifters ship fast now. There is no honor in shipping fast. Slowing down and making a good product is what people want.
Should I expect about 2 weeks of waiting before my iPhone app gets reviewed? This is the first app I'm publishing.
I've been a business owner since April of 2025 and haven't made a single dollar yet. Still grinding though!








