Game dev making skill-based, flow-state experiences. My games and more https://xitter.cf/t.co/gZ4AXMf0n3

Seoul, South Korea
Joined October 2022
Kyle // wishlist CUBEMAN IS REAL // HYPERNORMAL retweeted
Please allow deletion #indiegame #platformer #glitch
2
2
7
141
Kyle // wishlist CUBEMAN IS REAL // HYPERNORMAL retweeted
Testing collapsing platforms. #gamedev #platformer
2
1
10
301
Kyle // wishlist CUBEMAN IS REAL // HYPERNORMAL retweeted
I usually check out as many games as possible in Next Fest, but the tidal wave of AI trash has beaten me Non-AI indie devs please post your games below and I'll check em out instead Also @Steam PLEASE add an option to filter AI games in searches. It's killing discoverability
436
1,148
33
7,077
140,486
Kyle // wishlist CUBEMAN IS REAL // HYPERNORMAL retweeted
Dash, grapple, double jump. All these can destroy enemies, but they also cost stamina. Make the right choices! #gamedev #platformer #cyberspace
2
2
24
554
Kyle // wishlist CUBEMAN IS REAL // HYPERNORMAL retweeted
When youre making a glitchy cyberspace game and not sure if its a bug or a feature #gamedev #glitch #CUBEMANISREAL
1
4
88
Kyle // wishlist CUBEMAN IS REAL // HYPERNORMAL retweeted
There will be short cutscenes between levels to communicate the state of the system, its level of agression, etc #gamedev #glitchart #platformer
2
1
12
201
Kyle // wishlist CUBEMAN IS REAL // HYPERNORMAL retweeted
My 2 button flapping runner game FLY2K is on sale for 1 week at 35% off! Its a skill-based obstacle avoider where you have to pass a speed threshold to progress to the next section. Its a twitchy, flow-state experience. Pick it up cheap now! #indiegame #runner #cyberspace
1
2
2
101
Kyle // wishlist CUBEMAN IS REAL // HYPERNORMAL retweeted
Replying to @WishlistWedRT
@WishlistWedRT Got a new demo out for Case of the Cryosleep Killer: give it a try and a wishlist ;) #godot #gamedev silvermedal.itch.io/case-cry…
1
6
53
Kyle // wishlist CUBEMAN IS REAL // HYPERNORMAL retweeted
GBAで作ったからの凄い! 3Dシューティング要素
2
16
1
191
17,938
Kyle // wishlist CUBEMAN IS REAL // HYPERNORMAL retweeted
Card system is working! Moving ever closer to a playable loop #gamedev #platformer #cyberspace store.steampowered.com/app/4…
1
9
126
Kyle // wishlist CUBEMAN IS REAL // HYPERNORMAL retweeted
WISHLIST CUBEMAN IS REAL TRUTH CONSCIOUSNESS BLISS WISHLIST CUBEMAN IS REAL TRUTH CONSCIOUSNESS BLISS WISHLIST CUBEMAN IS REAL #indiegame #cyberspace #platformer
1
3
1
10
543
Kyle // wishlist CUBEMAN IS REAL // HYPERNORMAL retweeted
What does a pixel feel like? #gamedev #cubemanisreal #indiegame
1
1
32
Kyle // wishlist CUBEMAN IS REAL // HYPERNORMAL retweeted
At last, the winners of HYPERFUNK’s graffiti battle -> THROWIES PIECES BLOCKBUSTERS
36
686
57
4,423
229,489
Kyle // wishlist CUBEMAN IS REAL // HYPERNORMAL retweeted
Starting to feel like a fast vertical platformer! #gamedev #platformer
2
7
60
3,131
Kyle // wishlist CUBEMAN IS REAL // HYPERNORMAL retweeted
FLY2K 30% off on Steam for the summer sale! GO GET IT! #indiegame #steamsale
1
6
134
Kyle // wishlist CUBEMAN IS REAL // HYPERNORMAL retweeted
Player animation test for my cyberspace vertical platformer #gamedev #animation #cyberspace
2
3
28
1,169
Kyle // wishlist CUBEMAN IS REAL // HYPERNORMAL retweeted
Hang on hang on... let me cook a minute #gamedev #platformer #cyberspace
2
4
30
2,158
Kyle // wishlist CUBEMAN IS REAL // HYPERNORMAL retweeted
Art test 04. VFX graph. I cant help but feel i could get the same results with standard game objects but maybe its more performant this way? #gamedev #vfx #digitalart
1
1
40
Kyle // wishlist CUBEMAN IS REAL // HYPERNORMAL retweeted
Hello! I made a touhou fangame in Godot (and my first solo developed none-gamejam game) "Sakuya's Spring Cleaning". it's still a beta so any feedback is appreciated. please give it a try and record your runs if possible jpanboi69.itch.io/sakuyas-sp… #touhou #touhouproject #godot
2
4
302