Kinetic Screen (@kinetic_screen) header
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Playing with motion, light, graphics and sound. @kineticscreen@mastodon.au https://teapawt.net/t.co/Vu1JuJetUp

Melbourne, Australia
Joined May 2020
Photo by Kinetic Screen (@kinetic_screen)Photo by Kinetic Screen (@kinetic_screen)Photo by Kinetic Screen (@kinetic_screen)Photo by Kinetic Screen (@kinetic_screen)Photo by Kinetic Screen (@kinetic_screen)Photo by Kinetic Screen (@kinetic_screen)Photo by Kinetic Screen (@kinetic_screen)Photo by Kinetic Screen (@kinetic_screen)Photo by Kinetic Screen (@kinetic_screen)Photo by Kinetic Screen (@kinetic_screen)
Each letter is an individual text cue, which the script then loops through to match the contestant's guesses. More hectic was adding in the cubes lighting up behind them, done by changing the corresponding image layer's file target from /lightboxOFF.png to /lightboxON.PNG
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The board phrase is derived from the script cue's note field. The script first makes sure that none of the 3 possible lines exceeds 14 characters, and then lays them out to be centre aligned within the board squares.
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Wheel of Fortune or "Dial of Prosperity"- also created entirely within @QLabApp. This is implemented so the target quote can be changed at short notice before the segment. In fact, you can see QLab building the board as the contestants are brought up for the audience.
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- if wrong, it plays the buzzer sound on reveal, before showing all the remaining prices in sequence. - a simple column of 8 coloured dots is revealed to the presenter as a cheat sheet for which items are correctly placed on the board (and won't trigger the end game sequence)
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Other things of note: - the "assign text" script overwrites all the item & price text cues to reset the board to the scrambled layout. - the price reveals automatically play the right or wrong sequence depending on the number in the cue's note field matching the cue position.
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The Price Is Alright - Showcase was also created entirely within @QLabApp, with the notes field of each board item text cues containing the correct number position it should be on the board, thus giving the script an understanding of whether the player has ordered it correctly.
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- The popup dialogue box for the answer input is actually populated with the answers, rather than just displaying "A, B, C..." - The script logic automatically plays the correct cue sequence for right or wrong answer, depending on what the player selects.
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Highlights include: - the text cues for the 4 answers are colour coded to display the right and wrong options - in fact the cue colour is actually what the script uses to determine if the selected answer is correct
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A brand new live game with @gameboyscomedy at #melbfringe, a perfectly faithful recreation of Who Wants To Be A Millionaire. Again scripted in @QLabApp, this reuses the same cues for each round, overwriting the text each time the board resets at the start of the round.
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Less than 48 hours to get 25% off tickets to the 1 night only comedy / games night / dance party that is Dancefloor Dedications. And yes there will be more QLab tricks than ever before! Tickets: melbournefringe.com.au/event…
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Back onto the 90s recreations in preparation of the @gameboyscomedy one night only show Dancefloor Dedications @melbournefringe in October. Tickets: melbournefringe.com.au/event…
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Part 9 - handing over the controls to an audience member? Sure why not! teapawt.net/kinetic_screen/status/…
For the final "Sitcom", the audience use their phones as cameras, while a director gets to choose the angles, and also control the laugh track. Controlled by @Figure53 @QLabApp, utilising @bitfocusio for the Streamdeck, and OBS with @xyster VDONinja to bring in the phone cameras
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For the final "Sitcom", the audience use their phones as cameras, while a director gets to choose the angles, and also control the laugh track. Controlled by @Figure53 @QLabApp, utilising @bitfocusio for the Streamdeck, and OBS with @xyster VDONinja to bring in the phone cameras
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Part 8 - combining live and pre-shot footage to create a portal to another script draft! teapawt.net/kinetic_screen/status/…
Creating a "portal into another script draft" utilising @Figure53 @QLabApp native NDI to bring in a @bird_dog_gear PTZ camera, combined with pre- composited green screen footage. Also used the new layer "blend modes" to add some extra effects within QLab.
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Creating a "portal into another script draft" utilising @Figure53 @QLabApp native NDI to bring in a @bird_dog_gear PTZ camera, combined with pre- composited green screen footage. Also used the new layer "blend modes" to add some extra effects within QLab.
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Part 7 - Another 90s gameshow recreated within QLab! teapawt.net/kinetic_screen/status/…
A recreation of 90s Sale of the Century natively in @Figure53 @QLabApp! The audience members are brought in via NDI with a @bird_dog_gear PTZ camera, and the scoring is handled by AppleScripting text cues. The set recreation was modelled and rendered in @Blender.
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A recreation of 90s Sale of the Century natively in @Figure53 @QLabApp! The audience members are brought in via NDI with a @bird_dog_gear PTZ camera, and the scoring is handled by AppleScripting text cues. The set recreation was modelled and rendered in @Blender.
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Part 6 - QLab controls 2x PTZ cameras being composited in OBS to create digital audience interaction. Also Snapchat and microphone audio filters! teapawt.net/kinetic_screen/status/…
Another case of digital audience interaction, using both of our @bird_dog_gear PTZ cameras to do the ol' "Angel vs Devil" competing arguments on an audience member's shoulders. Live green screen footage snap-filtered and composited in OBS, all controlled by @Figure53 QLab.
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Another case of digital audience interaction, using both of our @bird_dog_gear PTZ cameras to do the ol' "Angel vs Devil" competing arguments on an audience member's shoulders. Live green screen footage snap-filtered and composited in OBS, all controlled by @Figure53 QLab.
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Part 5 - Using the NDI Camera phone app for a live VR Headset parody! teapawt.net/kinetic_screen/status/…
For our VR Headset parody, we made do with the NDI Camera apparently running on a tethered mobile phone - and took advantage of @Figure53 @QLabApp v5's native NDI ingesting
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