Vector Scope AI LLC. Building Global Ski Atlas and other GIS cloud projects: resort maps from OpenStreetMap, a skiing AI, and a ski game on real terrain.

Joined December 2014
From 735 m to 3,718 m in one 3D ski scene: Les Arcs, France. 65 named OpenStreetMap lifts, from Transarc to Aiguille Rouge. Hover Bois de l'Ours, Pré-Saint-Esprit, then Col de la Chal. Vallée de l'Arc or Robert Blanc first? #OpenStreetMap #threejs
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Ever skied King Tut and Cleopatra in the Poconos? Camelback, PA on real 3D terrain: 39 named OpenStreetMap runs, from Sphinx to Nile Mile, and 15 named lifts. Hover Nile Mile, The Glen lift, then Lower Cleopatra. Pharaoh or Marc Antony: which do you ski first? #skiing #maps
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Royal Coachman, Grey Ghost, Wooly Bugger: Saddleback's runs read like a fly box. Saddleback, Maine on real 3D terrain: 61 named OpenStreetMap runs and 5 named lifts. Hover Dazzler, Red Devil, then Lower Hudson Highway. Which run would you ski first? #OpenStreetMap #skiing
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Ski Snowmass on real 3D terrain. 129 named OpenStreetMap runs and 18 named lifts on a DEM from 2,426 to 3,887 m. Hover the Elk Camp lift, Bull Run, then the Sheer Bliss lift. Cirque Headwall or Hanging Valley: where do you drop first? #ScreenshotSaturday #skiing
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Replying to @berttemme
I put a cutoff of 40m for the game to run. Tavascan’s only real descent, Bosc (143 m), is marked review_needed in OSM and the two approved runs are under the 40 m cutoff, so the loader rejects the whole mountain. I’ll let the game use that descent when nothing approved clears.
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Global Ski Atlas now refreshes itself. An old mini PC runs a Docker pipeline that rebuilds one resort at a time from OpenStreetMap and terrain tiles, so the whole atlas gets fresh data every week. #openstreetmap #docker #homelab #skiing
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New in the Global Ski Atlas ski game: choose skis or a snowboard before you drop in. The rider is a fresh Blender model, and both rides stay planted on the snow over real OpenStreetMap terrain. #gamedev #indiedev #threejs #snowboarding
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Not every asset lands. Left: the yeti concept. Right: what the AI-driven Blender pass gave me. Back to the drawing board on this one.
🤖 Made with AI
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Next asset for the Global Ski Atlas game: gondola cabins, in small and large sizes. Same Blender + AI workflow as the skier. #gamedev #indiedev #blender #skiing
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Ski Minnesota's Lutsen Mountains on real 3D terrain. 92 named OpenStreetMap runs and 7 named lifts. Hover the Summit Express Gondola, then Bear's Den and Moose Drop. Which Lutsen run would you ski first? #threejs #skiing
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