Mike Read retweeted
Made some renders this weekend, let's start with a bouncy forge.
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artstation.com/artwork/YBXw3…
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#gameart #3dart #3dmodeling #ProjectDragon
Thanks for the shoutout on this, @PirateSoftware
Seeing all of the work for #ProjectDragon drop into the internet at once is wild. This looks like an incredibly compelling game that was only weeks away from announcing. Very surprised to see something like this cut short. #BringBackProjectDragon
teapawt.net/FromHappyRock/status/1…
I was the Content Producer on this game.
It was quite possibly the best and most talented art team I have ever worked with.
New video! Let's have a look at Everhaven, a promising cozy open-world game that was cancelled just a few months before launch! #BringBackProjectDragon
youtu.be/Muo6y4ecY9o
Mike Read retweeted
#projectdragon This one was such an incredible team effort. 3 different character artists were involved in the making of Effie and Pacer. Effie (Megan Gritzfeld) Her mobility chair (Tanner Roberts) and Myself (Pacer) all working from @FromHappyRock 's fantastic concept!
Mike Read retweeted
You're going to see a lot of mind-blowing stuff posted over the next few weeks. It was an absolute privilege spending the last 4 years leading this remarkable team building this incredible game.
Mike Read retweeted
One of the most important designs of the whole project for me was Oca! Our ocarina golem. I kept telling my teammates “we need weirdos! Weird little guys!” But everyone really understood once I came in Monday with Oca to pitch. He’s a living clay ocarina with accordion arms 🎵
Mike Read retweeted
Alright, let’s start things off 😭
Project Dragon was a cosy sandbox survival crafting multiplayer rpg- a buildable world made of blocks inspired by minecraft filled with fantasy characters and quests inspired by breath of the wild, and I loved working on it dearly
Mike Read retweeted
One of the first creature ideas I pitched at the start of Dragon was the Pinoceros, and it stuck! Erika & I went on a walk in the woods talking about the project, our early memories of playing pretend in the forest, favorite rpgs, and by the time we got back the pino was hatched!
Mike Read retweeted
Now that Project Dragon has officially been cancelled, I’d like to share some of the music. Here’s Oca’s Theme. Recorded by Cinema Scoring in LA. Ocarina by @field_of_reeds
One of my fav scores, now never to be heard in it’s entirety😢
play.reelcrafter.com/k2bx2FY…
Mike Read retweeted
This is the project I worked on at Phoenix Labs before things went down. I'm still sad about it because I think we had something pretty/cool but at least they're allowing us to show work, which is rare on this industry. I'll be making some renders, stay tuned!
Mike Read retweeted
WELL. Our cancelled project of the last 3 years is officially, truly dead as of today (internal attempts to save it failed), and the embargo on the whole body of portfolio work has been lifted.
RIP Project Dragon. Brace yourselves for the largest ever art bomb of work I loved 👁️
Quote retweet with four projects you have worked on
EVE Online
Crysis 3
XCOM 2
Fae Farm
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Mike Read retweeted
Hey Twitter! We've partnered with Honeycomb to give away their Alpha Flight Controls Yoke and Switch Panel, Bravo Throttle Quadrant, and a hat! 🕹️ To enter:
1. Follow us and @flyhoneycomb
2. Retweet this post
Winner will be announced 8/26.
#MicrosoftFlightSimulator #flyhoneycomb
Definitely need to talk to @FADEL_IPM while I am here @OpenText #DRMpoweredbyFADEL
Best thing to happen all week!
Opiate, Undertow, Ænima, Lateralus and 10,000 Days available to stream/download now. smartURL.it/TOOLCatalog
Dear @littlecaesars. You have a great opportunity here to sponsor @harbleuOW. Make his dreams come true! clips.twitch.tv/FrailFurious…
Mike Read retweeted
We are excited to announce that Shane: @OPG_shane has joined our team as our new Chief Revenue Officer. Please be sure to give him a follow and have a great weekend!
Mike Read retweeted
Thanks for the information. That's actually where we pushed from!
Replying to @aviatorchilly
Hey, Chilly. We do actually have flights in and out of SNA. You'll find us in Terminal B. Happy twitching! ^DD
































