Mike Read retweeted
Made some renders this weekend, let's start with a bouncy forge.
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artstation.com/artwork/YBXw3…
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#gameart #3dart #3dmodeling #ProjectDragon
Mike Read retweeted
#projectdragon This one was such an incredible team effort. 3 different character artists were involved in the making of Effie and Pacer. Effie (Megan Gritzfeld) Her mobility chair (Tanner Roberts) and Myself (Pacer) all working from @FromHappyRock 's fantastic concept!
Mike Read retweeted
You're going to see a lot of mind-blowing stuff posted over the next few weeks. It was an absolute privilege spending the last 4 years leading this remarkable team building this incredible game.
Mike Read retweeted
One of the most important designs of the whole project for me was Oca! Our ocarina golem. I kept telling my teammates “we need weirdos! Weird little guys!” But everyone really understood once I came in Monday with Oca to pitch. He’s a living clay ocarina with accordion arms 🎵
Mike Read retweeted
Alright, let’s start things off 😭
Project Dragon was a cosy sandbox survival crafting multiplayer rpg- a buildable world made of blocks inspired by minecraft filled with fantasy characters and quests inspired by breath of the wild, and I loved working on it dearly
Mike Read retweeted
One of the first creature ideas I pitched at the start of Dragon was the Pinoceros, and it stuck! Erika & I went on a walk in the woods talking about the project, our early memories of playing pretend in the forest, favorite rpgs, and by the time we got back the pino was hatched!
Mike Read retweeted
Now that Project Dragon has officially been cancelled, I’d like to share some of the music. Here’s Oca’s Theme. Recorded by Cinema Scoring in LA. Ocarina by @field_of_reeds
One of my fav scores, now never to be heard in it’s entirety😢
play.reelcrafter.com/k2bx2FY…
Mike Read retweeted
This is the project I worked on at Phoenix Labs before things went down. I'm still sad about it because I think we had something pretty/cool but at least they're allowing us to show work, which is rare on this industry. I'll be making some renders, stay tuned!
Mike Read retweeted
WELL. Our cancelled project of the last 3 years is officially, truly dead as of today (internal attempts to save it failed), and the embargo on the whole body of portfolio work has been lifted.
RIP Project Dragon. Brace yourselves for the largest ever art bomb of work I loved 👁️
Mike Read retweeted
Hey Twitter! We've partnered with Honeycomb to give away their Alpha Flight Controls Yoke and Switch Panel, Bravo Throttle Quadrant, and a hat! 🕹️ To enter:
1. Follow us and @flyhoneycomb
2. Retweet this post
Winner will be announced 8/26.
#MicrosoftFlightSimulator #flyhoneycomb
Mike Read retweeted
We are excited to announce that Shane: @OPG_shane has joined our team as our new Chief Revenue Officer. Please be sure to give him a follow and have a great weekend!
Mike Read retweeted
Thanks for the information. That's actually where we pushed from!
Replying to @aviatorchilly
Hey, Chilly. We do actually have flights in and out of SNA. You'll find us in Terminal B. Happy twitching! ^DD
Mike Read retweeted
My #FirstTweet . I made Psycrow for the #retrogasm2018 contest last month.
artstation.com/artwork/veWK6
#ArtStationHQ #gameart #characterart #3dart #marmoset #earthwormjim #characterartists #MODO #zbrush #SubstancePainter #3DModeling #texturing
@marmosetco @polycount @3dtotal
Mike Read retweeted
Older piece of self promotional work I did. #conceptart #scifi
Mike Read retweeted
If you can answer yes to these questions DM me!
🎥 You are a #twitchstreamer
🕹️ You had fond memories playing Descent
💻 You play on PC
😄 You are excited to hear that OVERLOAD the spiritual successor to Descent releases this Thursday!!
📣ps RT
📺 youtu.be/wIynFVk1NG8





























