Pacific++ (@pacificplusplus) header
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Sharing knowledge and building a network of great C++ developers in the Asia-Pacific region. YouTube channel: https://teapawt.net/t.co/yALNPRVmBu…

somewhere in the Pacific
Joined May 2015
Yes, it was great to reconnect. Thanks for organising it, Paul.
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Here's the invite link for our Slack workspace: join.slack.com/t/aucklandcpp…
There is now a Slack workspace for discussions relating to the meetup and the C++ in Auckland in general. join.slack.com/t/aucklandcpp…
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Pacific++ retweeted
CMake Best Practice: How To Be A Good Citizen flame.firebird.systems/arche… Intended for those who have been using CMake for a while. Learn how to get CMake to work better for you and how to make your projects integrate more smoothly with others.
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Pacific++ retweeted
Thinking of heading to #ACCUconf this March in the UK? Interested in learning more about #CMake? Come along and attend either my full day intro to CMake workshop or my talk on CMake best practices. Links to follow...
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Pacific++ retweeted
Looking for a change of scenery? We've got a number of roles available at Wargaming Sydney including UI Programmer - grnh.se/4e1b46871 Senior Software Engineer (Game Development) - grnh.se/974310b81 #werehiring #joinus #gamedev #gamedesign #gamedevelopment #uiux
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Pacific++ retweeted
#CMake 3.16.0 has been released. Updates to my book "Professional CMake: A Practical Guide" are in progress, but you'll have to wait a few more weeks for the new edition - this has been quite a big release with some important new features! blog.kitware.com/cmake-3-16-…
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Hey C++ peeps, check out this nifty tool! What other tools/strategies do you use to improve your C++ build times?
Announcing C++ Build Insights—a new collection of tools that will help you make decisions tailored to your build scenarios and improve your build times. Read more: msft.it/6012Tp1yi #VisualStudio
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Pacific++ retweeted
Great to see more game dev talent coming to Australia, welcome @davidgaider and welcome Summerfall Studios! Looking forward to the reveal.
This is very exciting: Bioware's Former Lead Writer Is Starting An Australian Studio | Kotaku Australia (via @KotakuAU) @liamesler @davidgaider kotaku.com.au/2019/09/biowar…
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Boarding for #CppCon. Very excited for my talks: Tuesday I'll explain how Google handles complex refactoring, and how high-level design structures make that hard. Friday I get to share a stage with @chandlerc1024 which should be fun. Otherwise ... we should all talk about ABI.
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Pacific++ retweeted
After some minor setbacks we’re finally able to start releasing the videos from last week’s event! Please see cpponsea.uk/videos for the YouTube channel. So far we have @gregcons much-talked-about KeyNote and talks from @odinthenerd, @bjorn_fahller and @NicoJosuttis
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Morning #cpponsea! Looking forward for a great and interesting day here. Stop by our booth to chat about JetBrains C++ tools and grab a C++ pin from us!
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The new version of Template IntelliSense in @VisualStudio 2019 Preview 2 has a refreshed UI, supports nested templates, lets you do live edits, and more! (Peep the gif below to see IntelliSense update in real time as I switch my sample arguments) 👀 #cpp blogs.msdn.microsoft.com/vcb…
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Pacific++ retweeted
Only a few days left for standard priced tickets for C++ on Sea! cpponsea.uk/news/standard-pr… Remember the Low Latency Workshop has already sold out - other workshops are filling up! cpponsea.uk/workshops/ Don’t delay - get your tickets now: cpponsea.uk/registration/
Pacific++ retweeted
“Applied constexpr” - a workshop by @lefticus - is still available cpponsea.uk/sessions/applied…
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Pacific++ retweeted
The final Sydney Game Engine Developers #Meetup of 2018 will be on this Thursday! Come join us at this interesting talk. There will be drinks and pizzas! #gamedev #sydney meetup.com/Sydney-Game-Engin…
Next @cplusplusAU Meetup on the 6th December over at @OptiverAsiaPac. See you there? #cpp #cpplus #Meetup #optiver #preacta #preactaau
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Here's my talk on Cross-Platform C++ development using the Visual Studio family!
Pacific++ 2018: Nick Uhlenhuth "Cross-platform C++ development is challenging - let tools help!": youtu.be/w7b7Yzs-o8A?a via @YouTube
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Pacific++ 2018: Scott McMillan "Designing for Efficient Cache Usage" youtu.be/3-ityWN-FdE via @YouTube
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