Pixelome ๐Ÿ•น (@pixelome) header
Pixelome ๐Ÿ•น (@pixelome) profile picture

Solo Indie Game Developer. | https://teapawt.net/t.co/SMnpyOunpa Developed "Run Die Retry" a retro modern endless runner. | #gamedev #indiegame #pixelart

Joined March 2010
Photo by Pixelome ๐Ÿ•น (@pixelome)Photo by Pixelome ๐Ÿ•น (@pixelome)Photo by Pixelome ๐Ÿ•น (@pixelome)Photo by Pixelome ๐Ÿ•น (@pixelome)Photo by Pixelome ๐Ÿ•น (@pixelome)Photo by Pixelome ๐Ÿ•น (@pixelome)Photo by Pixelome ๐Ÿ•น (@pixelome)Photo by Pixelome ๐Ÿ•น (@pixelome)Photo by Pixelome ๐Ÿ•น (@pixelome)Photo by Pixelome ๐Ÿ•น (@pixelome)
Run Die Retry v2.0 is out now! This update brings a whole new world to explore. #gamedev #indiedev #indiegames #ios #pixelart #madewithunity itunes.apple.com/hr/app/run-โ€ฆ
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Pixelome ๐Ÿ•น retweeted
I originally planned for maps to be limited by screen size, and for jumping to be a special ability with a cooldown. This was severely limiting gameplay and types of levels I can make. It's still not perfect but it only took a few hours. #gamedev #indiedev #screenshotsaturday
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I originally planned for maps to be limited by screen size, and for jumping to be a special ability with a cooldown. This was severely limiting gameplay and types of levels I can make. It's still not perfect but it only took a few hours. #gamedev #indiedev #screenshotsaturday
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I know I had spikes in my previous game, but I just couldn't resist. They are sooo useful for level design. #gamedev #indiedev
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Progress was already slow, getting covid didn't help much (I'm fine now). In either case animating is hard ๐Ÿ•บ Hopefully I'll get back up to speed soon ๐Ÿ˜… #indiedev #gamedev #madewithunity #indiegames
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Some equipment icons for the demo. That's right, I'll be releasing a small demo to gather feedback. Should be done in a few weeks (hopefully). #indiedev #indegame #gamedev
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A new quest environment ๐ŸŒณ- This is the first thing I can showcase after a long time. I still need to do a few more before I can prepare a public demo. #indiedev #indiegames #gamedev #madewithunity
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This wizard is practicing social distancing, HBU? Another #StartToFinish timelapse of a background for my game. #gamedev #indiedev #indiegames
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Another background #StartToFinish. I'm especially happy with the colors ๐ŸŽจ #indiedevhour #indiedev #gamedev #indiegame
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It's been a while since I've posted โณ Here's a short timelapse of my drawing process. #gamdev #indiedev #indiegames #wip
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I wanted to make the crafting feel a bit nicer. I was not very happy with my first attempt (left), but a few more hours (right) and it feels ๐Ÿ™Œ #gamedev #indiegame #indiedev #madewithunity
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Pixelome ๐Ÿ•น retweeted
A church catches fire and the entire world stops, news is everywhere and billions are raised overnight. But when our planet catches fire, there's crickets. This fire in Australia has killed HALF A BILLION ANIMALS. Half a billion. This needs to be trending everywhere!!
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Pixelome ๐Ÿ•น retweeted
From sketch to a "final" background ๐Ÿ–‹ #gamedev #indedev #indiegame
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From sketch to a "final" background ๐Ÿ–‹ #gamedev #indedev #indiegame
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I'm much happier with the reworked heal effect. I also created a freeze effect โ„๏ธ #shadergraph can still be frustrating, but it's definitely worth it ๐Ÿ‘ #gamedev #gaming #indiedev #indiegame #madewithunity
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Pixelome ๐Ÿ•น retweeted
A closeup of the heal effect made with #shadergraph ๐Ÿ’ซ #madewithunity #indiegame #indiedev #gamedev
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There is a bit of a learning curve for #shadergraph (the docs are all over the place), but it's worth it. This healing effect would be hard to do otherwise. #madewithunity #indiegame #indiedev
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I can barely work during the summer, but there's at least a bit of progress ๐Ÿ–๏ธ #indiegame #madewithunity #gamdev #indiedev
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Pixelome ๐Ÿ•น retweeted
Drawing maps is counterintuitive. From high up everything seems out of proportion, even on photos ๐Ÿ—บ #gamedev #indiedev #madewithunity #indiegame
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