Hello internet, I'm the cube guy, or at least, that's how I'm known in the little niche that I occupy. I just do game dev and am a human being but with a vtubing model because wtf why not, you know? Swing by! ♥ twitch.tv/setolyx
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The stream is beginning for it is the time for such things. If you like hanging out and watching game dev or just like having a game dev on while you play wow or whatever then I'm a great choice ♥ twitch.tv/setolyx
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With Actual Work you can go from a simple written note in your notebook straight into a game concept with advanced tools you researched and acquired/built yourself and it won't cost you any extra money and you'll genuinely be a better and more respected developer!
With Unity Spark, you can go from a simple chat prompt straight into an editor experience with more advanced tools to perfect your game - all right in your browser.
🔗 Join the Unity Spark waitlist: on.unity.com/4kskmlm
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Hello internet I am the cube guy and I am doing things with my brain made of cube and my game made of triangles AND cubes and planes and stuff. I'm just kind of doing things out here. twitch.tv/setolyx
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This is the identical argument used by big polluters. It's not their fault for sucking up resources and polluting, it's OUR FAULT for not being eco friendly as consumers.
Its not their fualt for buying ALL THE RAM, it's our fault for wanting functional computers at home.
OpenAI CEO Sam Altman believes people owning RAM is wasteful, and that it belongs in data centers instead.
"From a global allocation perspective, actually, it’s quite terrible to have everyone have a bunch of the world’s limited supply of DRAM sitting in their own computer."
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Yo wild internet random! If you happen to have some spare time and an interest in having a yapping game dev on in the background during whatever else occupies ya time, swing on through the broadcast perhaps? twitch.tv/setolyx
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As someone who's been only just learning to use this plugin and getting into texture painting, this is majorly awesome timing. 😍
After almost a year in development, Ucupaint 3.0 is finally here! Cleaner UI, dedicated height/displacement channel, unified preview mode, adjustment layer, new decals, and much more! Biggest Ucupaint update yet! 🦣 github.com/ucupumar/ucupaint… #ucupaint #b3d
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I'm both sorrowed and optimistic from seeing Next Fest going the way it's going right now.. It really sucks to see anybody get discouraged, and I know how much is the line for many indie projects looking for a real spotlight..
But there's no way Steam will ignore this horse shit
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Hello internet of the social media variety. I'm back, also known as the cube guy, also known as Setolyx, doing some fixing before the big final version of my new overlay (which technically is already in use) - I'll be hanging out for some hours, and so can you, if you like! ♥
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Oh man, timing for this is really good considering how I've been feeling about Unity lately 😑
Stride 4.4 is out 🚀
With over 3200 commits, this is one of the biggest updates the engine has had in years:
• Overhaul of Linux, macOS and mobile support
• Brand new shader compiler
• Direct3D 12 and Vulkan rewrite
• New CLI tool
• Improved asset workflow
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