Setolyx (@setolyx) header
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I'm a self taught & aspiring Unity Game Developer/Programmer & 3D Artist, and Affiliate on Twitch! I Stream Thursdays thru Mondays doing C# Bot & Game Dev

Joined June 2019
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Ahoy! Rise of Piracy is NOW Available on STEAM in Early Access! We've surpassed my wildest expectations already & I do hope you enjoy playing the game I look forward to bringing the game to v1.0 with your feedback Thank you all! John #newreleases #steamgame #gaming #indiedev
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With Input Manager becoming deprecated after Unity 6.3, your scripts using Input.GetKey, Input.mousePosition, or GetMouseButtonDown will need to change. Modern Input System covers all these, and is just as simple for basic needs! Check out my cheat sheet to see how easy it is to convert your code to stay up to date. BUT for OnMouseEnter or similar MonoBehaviour callbacks they do NOT work with the Input System! You'll need to switch to event interfaces like IPointerEnterHandler, plus make sure you've got a Physics Raycaster & EventSystem in your scene. So upgrading that part is a bit trickier, but the rest are easy.
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How are you feeling about the streaming space? If you have 30 seconds, could you please answer these three anonymous questions (plus one optional)? forms.gle/JTnHHHGwLSxqToi26 I did this last year around this time, and I want to see if/how sentiment has changed!
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Meet Google Sans Code — the new font meticulously crafted for coders, made by @Google! It blends geometric precision with a touch of calligraphic flair in a fixed-width design that's super easy to read, even at tiny code editor sizes. Say goodbye to squinting and hello to clear, beautiful code! ✨
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