Starpolygon (@starpolygon) header
Starpolygon (@starpolygon) profile picture

#gamedev - I made Boom Air Hockey, Golf Skies and few more. Vector artist currently learning pixel art. #inkscape #gamemaker

Joined January 2015
Photo by Starpolygon (@starpolygon)Photo by Starpolygon (@starpolygon)Photo by Starpolygon (@starpolygon)Photo by Starpolygon (@starpolygon)Photo by Starpolygon (@starpolygon)Photo by Starpolygon (@starpolygon)Photo by Starpolygon (@starpolygon)Photo by Starpolygon (@starpolygon)Photo by Starpolygon (@starpolygon)Photo by Starpolygon (@starpolygon)
Starpolygon retweeted
Happy Holidays and New Year from the whole Poki team! We hope you all have a wonderful time wherever you are, and take some time off to relax before 2025 hits. Thanks again for making this year such a good one 🪩
3
4
32
2,559
Starpolygon retweeted
Troop vs Troop is a tactical turn-based game, set in WW2 on procedurally generated maps. Easy to learn (even for newcomers to the genre), but hard to master! Try the first public demo-build: esakylli.itch.io/troop-vs-tr… #PitchYaGame
2
1
14
632
Starpolygon retweeted
Ocean Mirror. Blade. #gamedev #GodotEngine #indiegame
12
73
2
602
29,084
It's time!!🍕🎉🎉
34
27
4
731
21,826
Starpolygon retweeted
7
19
2
151
15,026
Starpolygon retweeted
🚨Our flippin' fps #oceanmirror🌊 now has a Steam page! Wishlist now <3! (Link in reply) #indiegame #gamedev #rirrom #wibbob
13
82
4
392
33,669
Starpolygon retweeted
Fresh new public test build of that 💀 game. Lotsa new stuff... health, machine gun, timeslow, dippin' in water to instantly recharge rail, dolphin jumps... Still early, still jank. Link in first reply! #gamedev #GodotEngine ⚠️lots of flashing stuff, photosensitivity warning⚠️
6
37
2
174
22,543
Starpolygon retweeted
Hey! That 💀skull game is now made in #GodotEngine :) First super early public test build is available on discord (link in reply). See you on the leaderboards! #gamedev
23
133
3
1,001
95,864
Starpolygon retweeted
More #skullbat progress! Wut. It's an FPS now?! :D #gamedev #screenshotsaturday
7
15
2
157
14,978
Starpolygon retweeted
Yeah! Still working on that 💀Skullbat🦇 game! Creepier and more hectic by the minute. #screenshotsaturday #gamedev #indiedev
15
39
1
259
25,234
Patch 3 the IMPACT patch. Thanks everybody for the feedback! Here comes the next patch. I will keep working until I can turn it around. store.steampowered.com/news/…
1
2
6
2,282
Quite soon you'll be able to try your hands at this creepy thing. Stay tuned @GoMechaBall Wishlist: store.steampowered.com/app/2… #screenshotsaturday #gamedev #gomechaball
22
84
12
610
70,934
Patch 2: Focused on improving the general performance. I have rewritten a lot of the damage system in order to get the framerate up. This has also made it possible to make the enemies more sensitive to crashing buildings. store.steampowered.com/news/…
1
3
1,239
Working on spaceship generation for the next game, which will be this ufo-wrecking-city thing :D #screenshotsaturday #indiedev #madeWithGamemaker
2
6
46
3,185
Patch 1 is out! First of all, thanks everybody for the great constructive feedback. This is the first patch of many and I hope I can change the perception of this game. store.steampowered.com/news/…
2
6
1,159
Hammer of Virtue is finally out! store.steampowered.com/app/1…
8
19
3
436
66,033
Starpolygon retweeted
Skull Bat - Day 3 - Just absolute mayhem XD #gamedev #indiegame
4
12
1
78
5,648
Destroy in Hammer of Virtue! #indiegame #gamedev #Steam
2
3
17
5,669
2
1
3
1,710
Starpolygon retweeted
Been toying more with that foliage thingamajig. (Audio by @alfredrahm) #gamedev #vfx #madewithunity
9
17
1
169
11,276