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Building apps with AI | Artist | Designer | Video Editor https://teapawt.net/t.co/evzCmdJSzc https://teapawt.net/t.co/cuKd2ritVc

Joined March 2016
Photo by waitless (@waitlessmess)Photo by waitless (@waitlessmess)Photo by waitless (@waitlessmess)Photo by waitless (@waitlessmess)Photo by waitless (@waitlessmess)Photo by waitless (@waitlessmess)Photo by waitless (@waitlessmess)Photo by waitless (@waitlessmess)Photo by waitless (@waitlessmess)Photo by waitless (@waitlessmess)
If you struggle with perfectionism think this: “I’m not building the final version. I’m building version one.”
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A few thoughts on agentic video editing after 3M longform YouTube views, edited using agents: 1. Agentically edited content has a "look": it's heavy on motion graphics (since they are easy to make with code), lots of text, heavily animated. To stand out, we've been spending lots of time making our system do things that make it not look like that (custom shaders, imperfection added on purpose, ..) 1. In 1 year 90% of videos will be edited fully agentically, the remaining will use agentic bits with some human editing to polish 2. Making one video is easy, building a system and process that scales to multiple ones is much harder. We built a harness for claude that analyzes script, creates storyboards in Paper to iterate on and animates dozens of animations per video at scale, with human feedback on Flask. 3. One person with their agent is easy. As soon as you have a team, it gets 10x harder because you need to share code. GitHub is too complex and not built for this. We use Flask .do (frame io for agents) to store video, code and context into each version so everyone can just pull from there 4. MCPs for traditional tools like DaVinci, After Effects are slow and token intensive and in most cases are not worth it. Headless is the future, the hard part remains the tweaking and that's still unsolved
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Gonna need to sell my car to afford the New touchscreen MacBook Pro 😭😭
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Everyone putting in the work right now patiently waiting for their time. It’s coming. The slow burn always lasts
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Me in public today… #roadster
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waitless retweeted
car insurance companies watching the roadster demo
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Wtf did I just watch 😳 #roadster Our reaction watching the stream from Australia 🇦🇺
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so we got flying cars before GTA 6 😂
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OMG the Tesla Roadster just flew in the air!
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I agree 🤤🤤🤤
This is the only valid option
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Is this analysis paralysis at its finest or is adding this little guy into my IOS app going to help retention? Been adding and fixing little details like this for over a year now without launching 🫠
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Imagine the games that would have been built and the roadmaps that would’ve actually happened if AI existed in the NFT era
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I got tired of running out of storage on my Mac So I built this app for creatives that smartly finds and removes cache Works on nearly every creative app, from after effects, Final Cut, Davinci, Adobe suite… even Xcode Can scan your Mac for free cachekid.com
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waitless retweeted
Pro tip for folks working with Apple documentation: add ".md" to the end of a URL to get it as Markdown – much lighter to load, and also friendlier for agents. Example: developer.apple.com/document…
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waitless retweeted
Get your brand seen every time I charge my mouse. This isnt a joke → 4 sticker slots → live auction → 14 days brandmymouse.com
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Nah this trend is getting out of control 💀
Get your brand seen every time I charge my mouse. This isnt a joke → 4 sticker slots → live auction → 14 days brandmymouse.com
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Anyone have any tips for when Xcode decides to eat all your storage 🫠🫠
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The challenge is not vibe coding, the challenge is making it not look vibed
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Cannot believe they brought back opaque toolbars. wtf these are so ancient. I liked the blur!!
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Fuck it, I was sick of having unused cache filling up my Mac storage from all my creative apps, so I build a tool to fix it Perfect if you use video editing software or similar 🫠 lemme know if this is something you could use too
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"Mom, how do we get so rich?" "Your father couldn't code, but he could prompt"
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