⎆ Brisbane based Game Developer in lack of supervision. ⎆ Making too many things. (He/Him) ⎆ My IDE font is Comic Sans.

Brisbane, Queensland
Joined March 2014
⚡ Kevin ⚡ retweeted
Someone hide the sound effects from us 😵‍💫 • • #gamedev #indiedev #indiegame #raccoon #sfx
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⚡ Kevin ⚡ retweeted
An abandoned shopping trolly is the best trash ❤️ #gamedev #indiegame #wheresmyshoppingtrolley
slowly shifting the game's style from the prototype's 'clean' look to something more... 'raccoon' #gamedev #indiedev #indiegame
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⚡ Kevin ⚡ retweeted
would love to see more games experiment with different health systems like this that don't just rely on a single numerical value
My race towards a purely vibes-based health system continues. Now you can see the health items you consume and how they affect the body. (Recorded this one earlier, so no sound 😅) #AgeOfHarvest
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⚡ Kevin ⚡ retweeted
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⚡ Kevin ⚡ retweeted
A sneak peak at some of the cute outfits you’ll soon be able to dress your raccoons in! Make sure to wishlist Money Laundering Racoon on steam so you can dress up your racoon first! #indiedev #gamedev #brisbane #indiegame #racoons
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UI dev is gamedev too
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Haven't you 🫵 always wanted a discounted Steam Bundle featuring handful of hand-related games? ...Of course you have 👇 store.steampowered.com/bundl… #indiegame #Steam #hands
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⚡ Kevin ⚡ retweeted
Frutiger Aero, now in motion #screenshotsaturday
Let's Frutiger Aero this mofo #screenshotsaturday
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it’s so overwhelming having to think of all the stuff left to finish your game
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⚡ Kevin ⚡ retweeted
I feel that 80% of everything I code for games I have to read a lot of angry people explaining why "this is a very bad idea you shouldn't do that" while I do it anyway
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working on a boss fight for my tile-matching battle network inspired game #screenshotsaturday #GameMaker #gamedev #indiedev
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⚡ Kevin ⚡ retweeted
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Ok but since when did Unity get an attitude?
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i swore this would never happen again 😭
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⚡ Kevin ⚡ retweeted
Testing weapons, blocking and backdashing. I doubt I'll stick with the context menu for long, but for development it sure is convenient.. #gamedev #indiedev
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⚡ Kevin ⚡ retweeted
If you want to date me, you have to first play my 7 incomplete game jam prototypes/demos on my itch dot io page.
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⚡ Kevin ⚡ retweeted
A short clip comparing the first COCOON prototype with the final game. The prototype was from April 2017 and was created in 3-4 months. Read more about the making of COCOON in this interview I did with Game Developer xitter.cf/gamedevdotcom/status/1…
Mental staircases and paradoxical suitcases: Crafting the world-hopping puzzles of Cocoon "I think I've got to a point where I evaluate puzzles on more parameters than just 'is this challenging?'" gamedeveloper.com/design/men…
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⚡ Kevin ⚡ retweeted
We've all been in this situation 🤣🤣🤣 Where we are working on a project for years and our family thinks we are just sitting there being unemployed 🤣🤣🤣
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⚡ Kevin ⚡ retweeted
WHAT IS THIS SHIT, THIS IS BLUE! 🤖 (🔊)
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