Steve retweeted
Loving Steam as a customer doesn’t mean developers should never question its 30% cut.
A former Epic Games dev says Steam has become almost impossible to compete with, even if someone builds a better launcher.
Kiaran Ritchie argues that developers aren’t really paying Valve’s 30% cut for its services, they’re paying for access to Steam’s huge player base.
He believes most Steam users simply have no reason to move to another store, even if it offers a better experience.
“They played capitalism so well they broke it.”
Ritchie says that Steam has become so dominant that developers can’t afford to ignore it, leaving them with no choice but to accept the 30% cut.
Steve retweeted
we used to ask “is the game fun?”
now we ask “was the developer morally approved by the internet?”
gaming communities have evolved. just backwards.
Steve retweeted
Internet was open, and some people thought hey let’s close it up and start charging rent, that leads to today
Looking forward to it being open again
Apple is now blocking Cyberlink, Taiwan's #3 app company. That will certainly receive regulatory scrutiny.
Steve retweeted
Most peoples’ theory of mind for evil is under-developed
Someone who is willing to steal is willing to lie about why they are stealing
They have no compunction for exploiting the weak mental model of the society they are destroying
The entire “compassion for criminals and fraudsters” psyop has done more damage to the west than you can possibly imagine
We should be far, far more harsh to fraudsters and theives
Steve retweeted
Replying to @ValueAnalyst1
On the dog bite side topic:
Sometimes dogs miss. We ask them to bite a small toy from our hand during play. So, we should be forgiving when they make a mistake. The more you play the more accurate they will get with both aim and appropriate bite force for the activity.
Some breeds instinctively bite soft as default and learn when to bite hard (Labradors). Some instinctively bite hard as default and learn when to bite soft (Staffordshire aka Pit). It can take extensive training to overcome.
Steve retweeted
Replying to @SawyerMerritt
Vision-only FSD wasn't a religious stance, it was a "burn the boats" strategy. It focused effort on truly generalized superhuman driving intelligence, and it worked.
Vision is both sufficient and necessary (with humans as existence proof). Radar and lidar are neither. They are a crutch that wastes engineering effort, as well as precious local compute and battery.
Early solutions used these crutches to solve early DARPA local driving challenges. It was the only way at the time. But it seeded academia and a generation of autonomy students, born inside this paradigm box.
It's true that one can contrive edge cases where radar or lidar can perceive something before vision can. But this is a mental trap, a local minima concealing a better way.
Unpopular Opinion: Once robust, superhuman, generalized driving is on its Nth 9 of safety, and the vision only paradigm is well established, and once there is spare compute and battery, I can see Tesla adding other sensors types to chase down the infinite safety tail. Think FSD v17+.
Steve retweeted
FSD could literally free up OVER $1.5 trillion/yr... WHY isn't anyone talking about this??
If Lawmakers were serious about serving the people, they would start focusing on how to speed up FSD adoption.
The Data:
Fatal & serious crashes cost the U.S. almost $2 trillion per year in total societal harm; including ~$400 billion in direct economic costs in the form of:
- medical bills
- property damage
- lost wages
- enormous quality-of-life cost of lost years
- permanent disability
Tesla’s latest FSD data shows vehicles with FSD engaged are ~9× SAFER than the average driver.
That means, if fully adopted, FSD could produce savings the size of any one of these:
- ~6% of GDP
- The entire Social Security program
- Medicare AND Medicaid
- Roughly 2× the defense budget
At this scale, FSD (and technologies like it) could be one of the first real steps toward an age of AI "abundance" people talk about.
50 years from now, our children and grandchildren will look back in horror at the fact that we ever drove at all.
Steve retweeted
Please please please.
Go on this site. I made it to answer conversations exactly like these.
Www.teslasaves.com
Please share.
Steve retweeted
Tesla vs Waymo driverless miles in Austin, TX
Via @RtaxiTracker
Steve retweeted
Replying to @SawyerMerritt
With that killer attach rate, annualized FSD revenue is exciting. But a forward projection is even more exciting. It gives a hint at a FSD becoming a material earner.
Lets assume a similar ongoing attach rate, a low churn, and then compound revenue. Obviously many people who are paying this year will continue paying next year, on top of the new subscribers.
Even if you assume zero growth in deliveries next year, 2027 revenue from FSD will likely be closer to $1.7 billion from FSD. (This would be an ARR of about $2.2 billion at the end of 2027.)
Also, this is almost entirely profit. Analyst estimates are way too low. It is literally software and the marginal incremental cost is next to nothing. (You could say those costs are almost entirely baked into the base car.) So, it's well over 90% profit.
Steve retweeted
Replying to @BAPingLoud
I remember a thread about this on the old Something Awful forums. Someone claimed that they were a retard masterbator, and that this was what they did.
First reply in the thread was "So you work from home?"
Steve retweeted
I think BioWare went out of business because their entire customer base got AIDS and died after sitting through this scene
Steve retweeted
Replying to @brian_henderson
Tesla has already
1. provided video evidence that this was in fact one of their Roadster gas thruster and fan test facilities
2. stated that they are building a much larger test and demo track and facility, and it will be publicly accessible to Roadster owners
A more reasonable assumption would be that Roadster testing needs outgrew this tower and it became obsolete.
Steve retweeted
Replying to @BenjaminDEKR @wholemars
Think about the portion of the economy that is or can be digital only: sales, finance, CAD, office productivity, marketing, customer service, games, entertainment media, communications, art, many kinds of research, etc.
All of these can improve as fast as AI improves, and can be substantially further automated by moving only bits. Change there can happen insanely fast.
Then also add the portion of the economy that involves making physical goods, but where scaled production requires moving atoms mostly just at the very end of the supply chain, and where that is already outsourced to highly efficient fabs. This is everything from microchips to medicine.
Many of those manufacturing endpoints run under capacity most of the time, and even the ones already fully loaded can have capacity displaced by higher earning / paying developers with AI automation.
2030 might be a very different world.
























