KayzerSyzi (@KSyzi) header
KayzerSyzi (@KSyzi) profile picture

Private cryptoinvestor, cryptotrader, miner amateur, traveler. 🫵 I don't give advice on how to become smarter and richer. 🏆 HODLER $BTC $FLUX

Prague, Česká republika
Joined May 2019
Photo by KayzerSyzi (@KSyzi)Photo by KayzerSyzi (@KSyzi)Photo by KayzerSyzi (@KSyzi)Photo by KayzerSyzi (@KSyzi)Photo by KayzerSyzi (@KSyzi)Photo by KayzerSyzi (@KSyzi)Photo by KayzerSyzi (@KSyzi)Photo by KayzerSyzi (@KSyzi)Photo by KayzerSyzi (@KSyzi)Photo by KayzerSyzi (@KSyzi)
We proved app ports over UDP in FluxOS v8.22.0. TCP is fine for a web app, the stack retransmits and reorders until you get a clean stream. Game servers can't wait for any of that. A Counter-Strike 2 tick that arrives 200 ms late is already dead and the client just skips it, so the port has to carry raw UDP end to end. Same logic for why game servers on @RunOnFlux never get CPU-throttled. There are 6,800+ of them across 57 countries now, and honestly this took longer than it looks.
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SCUM servers are live today on the Flux games hub. It's a survival game about the long haul: your base, your vehicles, your squad. Peer to peer, the island stops when the host logs off. A dedicated server keeps it running no matter who's online. Plans start at $10.99/month, 64 players on the top plan, nodes in 50+ countries. A loaded island with nobody on it holds about 10.6 GB of RAM, so every plan starts at 14 GB. All 437 ServerSettings․ini settings in a searchable form. Manage admins, bans, a whitelist and a private-server list by SteamID, plus raid times and the trader economy. Backups and automatic updates included. All of it from the browser, without SSH. A SCUM server can't be told to save (we measured this), so its database is copied consistently every five minutes and backed up on start and every six hours. A restart costs at most the last few minutes. First week free for new users. Get your server:
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KayzerSyzi retweeted
$FLUX has 33 games on its server hub. Seven games joined the hub on Oct 28. Flux runs 6,800+ servers, with coverage across 57 countries. Browser control matters because it covers restarts and backups. New users can try game servers for free during their first week.
33 games on the Flux games hub. 6,800+ servers running right now across 57 countries. Seven joined on Oct 28: Counter-Strike 2 at $5.99/month for up to 64 players, plus Conan Exiles Enhanced, Sons of the Forest, Soulmask, BeamMP, Vintage Story and ARK: Survival Evolved. Abiotic Factor followed, from $5.49/month. You manage each server from your browser: restart, backups, location. First week free for new users.
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KayzerSyzi retweeted
Anonymity is a consequence, not a feature. CumulusVPN has no sign-up: no names, no emails, no billing trail to guard, and payment settles on-chain. We never asked, so there's nothing to tell.
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KayzerSyzi retweeted
Très content d'avoir des nodes qui participent à l'un des plus grands réseaux DepIN 💪
33 games on the Flux games hub. 6,800+ servers running right now across 57 countries. Seven joined on Oct 28: Counter-Strike 2 at $5.99/month for up to 64 players, plus Conan Exiles Enhanced, Sons of the Forest, Soulmask, BeamMP, Vintage Story and ARK: Survival Evolved. Abiotic Factor followed, from $5.49/month. You manage each server from your browser: restart, backups, location. First week free for new users.
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When one machine runs many game servers, the usual fix is a CPU cap per server to keep the peace. An empty server never notices. Then your Friday-night lobby fills, the cap bites, and ticks stretch out until everyone rubber-bands. FluxOS v8.22.0 never CPU-throttles game servers. A 64-player lobby gets the CPU it asks for. App ports are now proven over UDP as well as TCP. TCP retransmits a lost packet and holds back everything behind it, which is fine for a page load and fatal in a gunfight. UDP sends each packet once, and game engines are built for that. The same release carries database and host-stall fixes, the kind you notice on servers that stay up for months.
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I don't remember anyone promising numbers like this. The @RunOnFlux games hub is at 33 games and 6,858 active servers across 57 countries, and it piled up one server at a time while we were busy shipping other things. Counter-Strike 2 and six more joined on Oct 28, Abiotic Factor landed right after, and what's running goes from 64-player Counter-Strike 2 servers to BeamMP, where crashing cars with friends is the entire point. First week is free if you want to spin one up yourself. runonflux.com/games
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KayzerSyzi retweeted
Hot wallets need automation. But automation signing billions with one key means one bug, one insider or one stolen credential can move everything. Multisig adds a second, independent approval that the first compromise can't fake.
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KayzerSyzi retweeted
A VPN shouldn't need to know who you are. CumulusVPN is live on the App Store and Google Play: free tier to start, full speed at $0.99/month, paid on-chain in FLUX. No account, no logs: we can't lose what we never had. cumulusvpn.com
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KayzerSyzi retweeted
Every other app on your phone starts by asking who you are. @CumulusVPN starts with a country picker. It never learned your name, so it doesnt have one to give up.
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KayzerSyzi retweeted
The weather app wanted my precise location to tell me it was raining. I looked out the window instead. Free, and the window keeps no logs.
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KayzerSyzi retweeted
What happens to your SCUM base when the host logs off? Peer to peer, it stops. On Flux it doesn't. Dedicated SCUM servers are live on the @RunOnFlux games hub from $10.99/mo. All 437 ServerSettings․ini settings are searchable fields.
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KayzerSyzi retweeted
Delete a FluxNode in Zelcore 8.39.0 and the locked collateral returns to your wallet. There's no ticket and no waiting on anyone else to release it. Your FLUX stays yours, on the same seed phrase as everything else. @RunOnFlux zelcore.io/newsroom
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33 games on the Flux games hub. 6,800+ servers running right now across 57 countries. Seven joined on Oct 28: Counter-Strike 2 at $5.99/month for up to 64 players, plus Conan Exiles Enhanced, Sons of the Forest, Soulmask, BeamMP, Vintage Story and ARK: Survival Evolved. Abiotic Factor followed, from $5.49/month. You manage each server from your browser: restart, backups, location. First week free for new users.
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KayzerSyzi retweeted
Closed software says trust us and hopes you dont ask twice. @SSPWallet_io is fully open source: you can build the whole thing from source and read every line before it ever touches a coin.
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KayzerSyzi retweeted
Your wallet shows nothing sent, yet your tokens just became spendable. EIP-2612 permits and Uniswap's Permit2 grant allowances by signature alone — no gas, no transaction. That's why drainers love them. The fields to read before you sign 👇 sspwallet.io/en/academy/defi…
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KayzerSyzi retweeted
Pig-butchering never opens with crypto — it opens with a wrong-number text and weeks of friendship. The trading app's profits are fiction; the fee to withdraw them is the theft. Sometimes the person who needs this is your parent 👇 sspwallet.io/en/academy/secu…
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KayzerSyzi retweeted
EIP-7702 delegations need the wallet's own key. On Ethereum, that key signed 50 authorizations. Bitcoin has no 7702, and 18,270.2 BTC moved in 11 transactions before the ETH sweep. All signatures valid. No cryptography broke. Your keys derive on your device. We never see them.
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KayzerSyzi retweeted
Lose your device and your seed phrase is the only way back into your kadena:native wallet 🔐 1️⃣ Write the words on paper and store them offline 2️⃣ They never go in a chat, a screenshot or a "support" DM 3️⃣ eckoWALLET never DMs you or asks for your phrase docs.eckowallet.com
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FluxOS v8.22.0 proves app ports over UDP as well as TCP. TCP delivers every packet in order, so when one drops, everything behind it waits for the retransmit. That's fine for a file and wrong for a game server: the packet that shows up late describes a position from half a second ago, and the client has already moved on. Game state, voice, anything on QUIC, it all wants UDP, where a lost packet just gets skipped. Ports on @RunOnFlux now get proven over both protocols, so real-time apps get the same verification everything else gets. Took us long enough.
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