Replying to @guilleflorvs
Client: Hey I need this and that, how much is it?
Service provider: What's your budget?
nah, thanks.
Replying to @16bitnostalgia
Imagine if this were a real cop with a daily job like this. How could would that be?!
Replying to @SledgeDev
OG vintage mid to late 90's internet was the best! We just got out of gopher and BBS era towards first commercial era of it and the trainwreck of dotcom! It was glorious
I honestly don't know what's the fuss about AI art. I don't like it personally for the better part. I professionally worked in capacity where we drew keyframes by hand and then did our own in-betweening or had it outsourced to slaves. I understand the struggle of skilled hard labour. I also understand how annoying it is when someone with zero skills shows up with something "they made" which equals what you did skill-wise or it's even better and then suddenly they command the same weight of voice.. it's not pretty and it's legit gatekeeping. However, at the end of the day.. does it even matter? In 2D animation we saw skeletal "slop" made with AE, Harmony, Spine.. but whatever.
Most of the stuff, no matter the skill and labour involved is slop. We can't all be geniuses and artisans. Not everything we do is MoMa-worthy. AI is trained on other people stuff and used for profit? Negative ethics for sure. Guess what, so are we (handmade artists). Alas we are not corpos, granted. Is it going to go away now that we said it? Nope. We have to deal with it. The only hope we can have is that as with all tools in the history of art - it's not tools that will decide on the meritum of it. It's what you make with it. Copies never stood a test of time and that will not change with AI. Be original, be creative, put deep thought and labour in it even if it's endless prompting and deliver your cohesive vision. This part is hard even with AI. AI isn't going away. Let's deal with it for better or worse.
The only major thing we will have to deal with right now is the incoming tsunami of 'slop' against which valid signals have to be weeded out. In commercial sense, like games, this will need also some shifts in the platform and market dynamics. Which ones? I know as much as anyone - who knows, but it will have to happen.
Enjoy the ride, witness the magical technological breakthroughs and don't stress out too much. Art.. finds a way.
Replying to @Peter_shirley
Time to check out if there are any discounts on short-dated stuff in the fridge!
Replying to @mcnabbd
sad state of affairs that started with ps4 era.
every weekend a bit closer to the goal.. ONLY 923642736487243746 weekends to go! and I haven't even touched art properly yet ffs #IndieGameDev #indiegames
Replying to @Peter_shirley @Digital_Legends
CoD on switch 2? That's a miracle!
Replying to @duke_cpu
Even though Octane(2) is kind of peak MIPS (or Tezro if you can find one), I still prefer Indigo2. I got a max impact r10k still from the 90's when I used it! Purple is nice, but somehow Indigo2 is teal to me always.. but can't deny Max impact being better. Indy is sweet as well
Replying to @zk5_024209 @TheBatHome
Hah, my thoughts exactly! It's _THE BATMOBILE_
Replying to @ashenone_vi
Can't wait to see what they can do with the beast that is Unreal engine!
I present you an AI song about AI code, of course.
"The Commit Was A Joke"
Enjoy! #AICoding
Replying to @WhalePier
zero effort in design and art still.. one can drive to that skyline though! LoD and resource streaming work still and a metric ton of bugs




