
Altruist, INFJ-T, Technology enthusiast believing in decentralized future and freedom. Live and let live. #bitcoin
Nowhere & Everywhere
Joined January 2013
- Tweets3.9K
- Following1.7K
- Followers235
- Likes9.6K
MichiGen retweeted
BREAKING NEWS! 🔔🔖
The engineer who built Claude Code from scratch just released a 28-minute video that's pure gold: how to write prompts that deliver ridiculously good results.
I've seen $300 courses that don't even come close to what he explains in the first 10 minutes.
CLAUDE.md files, memory shortcuts, parallel sessions, and prompting patterns that almost no one uses..
I have found this gem while listening to #Spotify, it's called #TTRRUUCES - Stranger Now Forever. I liked the song and searched for it on YT but I haven't expected the clip to be this good! Beautiful work of art.
youtu.be/wVxZl6dJn2A?is=yWFd…
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The PC Gamer team has spent months campaigning, voting and arguing their case for the best games you can play on PC right now. Here's the result: The PC Gamer Top 100 for 2026.
pcgamer.com/games/the-top-10…
MichiGen retweeted
Get 20% off CONTROL Resonant on PlayStation 5, Xbox Series X|S, and PC via Steam and the Epic Games Store, starting today!
Join over 1 million players in seeing why Dylan Faden's mind-bending journey in CONTROL Resonant cannot be missed.
#CONTROLResonant
MichiGen retweeted
I wish Remedy Entertainment nothing but continued success. Their games are so much more than just games. They're artistic experiences filled with imagination, creativity, and a distinct artistic vision.
MORE PEOPLE SHOULD PLAY THESE GAMES
MichiGen retweeted
This is genuinely one of the coolest game mechanics ever. Getting to change the enviornment in real time as Alan is writing is insane
MichiGen retweeted
Alan Wake 2 is the perfect horror game to play this October.
Two heroes. Two worlds. A darkness coming for them both.
Available on PlayStation 5, XBOX Series X|S, and PC via the Epic Games Store.
#AlanWake2
Alan Wake 2 - Accolades Trailer
🥲
This is not something I ever expected to see.
Larian and Bioware started their trajectories in the games industry at the same time and Bioware led the way in making RPGs big. It's almost unimaginable that we're now entering an era were the name Bioware won't show up anymore when discussing upcoming RPGs. What a loss for all of us.
Thank you for all the games. Thank you for the many hours of gameplay. Thank you for all the stories . You can be damned proud of what you achieved.
I hope you all land well.
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MichiGen retweeted
Thank you for the support ❤️ For playing, sharing, and being a part of the community.
#CONTROLResonant
Go vote for Resonant, it deserves it!!! 🔥🔥🔥
CONTROL Resonant has been nominated in the Golden Joysticks!
🔻 Best Visual Design
🔻 Best Supporting Performer - Frankie Kevich as Zoe de Vera
We'd be really grateful if you gave us your votes: gamesradar.com/goldenjoystic…
#CONTROLResonant
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I need to build one of these! 🤣🤣🤣👍
We've been making the most out of the CONTROL Resonant fan kit. Have you got yours already?
It contains:
🥸 Icons and character renders of the main cast
🎨 FBC posters
🕺 A Dylan Faden fold-out figurine
🌀 And more!
Get it here: controlgame.com/files/contro…
#CONTROLResonant
#CONTROLResonant
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MichiGen retweeted
From one creative director at @remedygames to the other, congratulations @MikaelKasurinen for dreaming up a singular vision for Control Resonant @ControlRemedy and seeing it through 7 years of hard work with the team to have it come out to rave reviews. An AWEsome achievement.
Here's how I voted in the @goldenjoysticks awards from @gamesradar! #GoldenJoystickAwards
Click to see my choices and vote for your favourite games of the last 12 months gamesradar.com/goldenjoystic…
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I just donated to Brett’s Bass Fund’s Annual “Noise-A-Thon” 2026! charity.pledgeit.org/f/cy5hz…
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MichiGen retweeted
Congrats to our friends @remedygames on the launch of CONTROL Resonant!
controlgame.com
MichiGen retweeted
One more time about the DLSS and unnecessary hysteria around it. This is Katherine from KCD. She is the well-known Czech actress Kristýna Leichtová. The first image shows a photo of her. This is how we 3D-scanned her. We then manually adjusted her appearance and textures, because we don’t use any makeup during the 3D scan, and the in-game model has to meet a whole range of parameters. The second image shows her appearance in the vanilla game, the third shows DLSS5 when it’s set correctly (in my opinion), and the last one shows what happens when random idiot sets all the sliders to max. We can discuss whether you prefer the slightly “smoothed-out” original look from image 2 or the more natural one from image 3; in any case, in image 3, the in-game model is clearly the most similar to the real actress who plays Katherine and whom we scanned. It’s also much better lit, and the details of the nose, eyes, hair texture, and subtle shadows, or the bones on the neck definitely look more natural and realistic, and DLSS5 isn’t adding anything artificial there. Those details are present in both the model and the texture; it’s just that due to the engine’s lighting, they aren’t as visible, and DLSS5 “fixes” this fairly accurately based on the normal map and other factors. On top of that, this particular technology will not steal anyones job. So, for me, Image 3 is an improvement and much closer to how I’d wanted the lighting to work from the start and it was not possible. If we had this tech two years ago, and I would like the character to look "younger" but with DLSS5 shadows and lighting, we would tweak the model and made it so. Of course, this raises the issue of the uncanny valley. It sometimes starts to look almost too realistic—similar to the “soap opera” effect in movies when you turn on frame interpolation on a TV. As creators, we’ll have to deal with that. But it’s a new technology, and I’m absolutely certain it will improve.
























