Labyrinth (@Mult_Labyrinth) header
Labyrinth (@Mult_Labyrinth) profile picture

I just want to make video games. Designer, Developer, Artist of Aethyr.

Prague, Czech Republic
Joined February 2010
Photo by Labyrinth (@Mult_Labyrinth)Photo by Labyrinth (@Mult_Labyrinth)Photo by Labyrinth (@Mult_Labyrinth)Photo by Labyrinth (@Mult_Labyrinth)Photo by Labyrinth (@Mult_Labyrinth)Photo by Labyrinth (@Mult_Labyrinth)Photo by Labyrinth (@Mult_Labyrinth)Photo by Labyrinth (@Mult_Labyrinth)Photo by Labyrinth (@Mult_Labyrinth)Photo by Labyrinth (@Mult_Labyrinth)
kickstarter.com/projects/119โ€ฆ Aethyr - Kickstarter is now live! Runs until 12:00EST Dec. 19! Thank you for all your support! RT and sharing to any Action Adventure RPG lovers is very much appreciated! #Aethyr #pixelart #gamedev #indiedev #RPG #indiegame #16bit
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Check out this cool little chess-ish game made by my good ol' buddy :)
๐Ÿšจ This is NOT a drill! โฐ ๐Ÿ”ฎ MAGINET ๐Ÿฑ IS โœจ COMING ๐ŸŒŸ OUT ๐Ÿ’– IN โญ๏ธ TWO ๐Ÿ’ซ DAYS ๐Ÿช„ WOW ๐Ÿง™ Here's a GIF of the AI whooping my butt.
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Aethyr has countless possible character builds to create, so it was helpful for me to chart the ways I wanted players to express themselves. I settled on these 3 vectors of interactivity: "Aggression", "Control", and "Mobility". #gamedev #gamedesign #pixelart
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If you play #mtg this may look very familiar. I am extremely fond of the way Magic allows players to express themselves through the game's mechanics, and it's something I want Aethyr to also foster.
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The mechanical contraptions of The Archives create some challenging obstacles to traverse. #ScreenshotSaturday #pixelart #gamedev #indiedev
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Concentrated arcane energy powers the constructs that guard The Archives. When defeated this energy causes them to violently explode! #ScreenshotSaturday #pixelart #gamedev #indiedev
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Deep within the sewers hides an abandoned temple complex. #ScreenshotSaturday #pixelart #gamedev #indiedev
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After a year of uploads for this project Here it is, the "Treasure Hunters" OST is on bandcamp, for free (and with an extra twist added but you need to check the link first) #Composer #GameMusic michips.bandcamp.com/album/tโ€ฆ
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Swinen are fiercely territorial, and while smaller packmates merely lunge, pack leaders charge at their foes with piercing tusks. #ScreenshotSaturday #pixelart #gamedev #indiedev
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These gaunt shadows are said to be the remnants of ancient watchers. Now, they can be found haunting places of sorrow. #ScreenshotSaturday #pixelart #gamedev #indiedev
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Inner hallways of the castle, developing the look of the more โ€œnormalโ€ bits of architecture you'll see through the adventure. #unrealengine #indiedev #immersivesim
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An adventurer skilled in Stealth stays unseen while they calculate elaborate executions. They emerge to inflict deadly sneak attacks, and then quickly return to the shadows. #ScreenshotSaturday #pixelart #gamedev #indiedev
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As an Ornak matures so does its latent kineticism. Its hide reddens, horns sprout, and its rudimentary geomancy manifests into explosive pyromancy. While younger Ornak are brutish, Elder Ornaks' combat prowess commands respect. #screenshotsaturday #pixelart #gamedev #indiedev
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I never intended the goblins' dodge ability to be used offensively, but I guess if they're evading your minions they can use it to suplex you into a pit... #pixelart #gamedev #indiedev
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The fabric of space is a plaything for masters of conjuring. The ability to pull forth loyal minions and phase through dimensions is always in their grasp. #screenshotsaturday #pixelart #gamedev
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Labyrinth retweeted
Aethyr: As the final remnants of a ruined world crumble, and the last bastions of humanity struggle to survive, a lone adventurer seeks to unravel the secrets of the past. multiverselabyrinth.itch.io/โ€ฆ by @Mult_Labyrinth
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Check out this super cool video made by @dev_natsu delving into some of the math used in Aethyr! If you're interested in games and game dev this whole series is invaluable.
New #math for #gamedev video: youtu.be/idRDkc8g_QA We're taking a breather to cover assorted topics by we're recreating an effect from #Aethyr, made by @Mult_Labyrinth! Check out the demo on steam now! #indiedev #indiegame #ue4 #ue5 #indie #unity3d #Blender3d
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Grab a seat, stay awhile, and listen! I'll have some news soon for Aethyr's upcoming demo, for now get comfy by the fire.๐Ÿ”ฅ store.steampowered.com/app/1โ€ฆ #screenshotsaturday #pixelart #indiedev #gamedev #SteamNextFest #monogame
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