Notbadgun retweeted
On April 22 I’ll be at Game Industry Conference in Minsk!
I’m always happy to talk about Defold, web game development, and AI in gamedev - especially when it’s less about hype and more about making better games, better tools, and better workflows.
If you’re attending, let’s talk!
Notbadgun retweeted
I figured out how the graphics settings menu appears in video games - the developers just put all the options they use themselves in there.
I did the same thing, but I also moved the menu to the side so that you can see the result right away!
Notbadgun retweeted
Testing skid marks. Done effortlessly - as lines drawn with the Hyper Trails extension and reoriented to the appropriate plane.
#screenshotsaturday
Notbadgun retweeted
Love it and hate it, hate that I love it - that's me about @Cursor. Literally, in 2 days, I managed to create a great C++ Defold extension for the next game from @notbadgun. This time, the code is covered with tests, so I won't let LLM shoot me in the foot!
X likes failures, as I understand, so here's one - in 3 months of using the @cursor_ai editor I've already shot myself in the foot 2 times, i.e. there was a bug in the code that was so hard to find that I spent 2-3 hours to fix it. And the bug was because of a hint by the AI! 👉
Notbadgun retweeted
Defold Saver is ultimately convenient to use 😍
Bind any Lua table and it will be automatically and/or on demand saved to file.
Just use the table to get data loaded from file.
Thanks to @insalitygames ! 💝
Notbadgun retweeted
My 2nd PR for #Hacktoberfest is already on the Defold examples website and it's a "confetti" effect for your win screens! 🎉 This is one of the most requested effects in the community and for some reason difficult to implement for newcomers. Enjoy!
Notbadgun retweeted
How long does it take to create an upgrade shop screen in a Defold game? I was asked this question and my answer was: 1-2 working days. From drawing the graphics, to writing the logic. And that's true, but there are important details. 1/5🧵
Notbadgun retweeted
Don't mess with these guys!
(yeah, those blue and red dudes are now street fighters)
#ScreenshotSaturday #MadeWithDefold
Looks like they like to crowd!👻
No actual gameplay yet - trying to think of something around the Summoning theme.
#LudumDare #MadeWithDefold
Notbadgun retweeted
My short story about successful use of AI to optimise a game made with the Defold engine. The following is about @cursor_ai editor, Lua, C code and making my algorithm 3x faster. 1/7🧵
Notbadgun retweeted
This cute kitty is learning to run exactly to the given destination!
#MadeWithDefold
Notbadgun retweeted
Defold is one of the few engines that can be used to make both a great 2D/3D game and a playable ad from the same content. Without rewriting everything from scratch on __js_engine_name_here__. The engine build size for playable is ~1MB or less, depending on the features included.
Notbadgun retweeted
The best way to procrastinate is to make assets for the community! So, as the result, there is an example of sprite dissolve 🔥 effect for Defold game engine (free, no runtime fee) - github.com/indiesoftby/defol…
Easily adaptable for 3D models as well.
#screenshotsaturday #defold
Notbadgun retweeted
I had a crack at making a simple trailer for Beep's Escape, showing a few of the scenes in the game. It's my first time putting together a trailer, so all feedback and suggestions are welcome! #indiegame #gamedev #zxspectrum
Notbadgun retweeted
I've did the small tutorial / introduce video for Panthera Animation. It will cover basics how to create and use Panthera in your Defold workflow.
Link here: youtu.be/RBFfNuKLeBk
Notbadgun retweeted
Performance thread🧵about Lands of blight game
Most posts will be #defold specific:)
-Work in mobile browser.
-Stable fps with 1024 enemies in scene.
-Made with @defold game engine.
Please like and retweet😇
If you have any questions ask me:)
#gamedev #thread #performance
Lands of blight
New game made with @7spotgames for @Poki
-Kill hordes of enemies💀
-Use different weapons🏹
-Upgrade characters💪
Please play, share and retweet:)
poki.com/en/g/lands-of-bligh…
#gamedev #madewithdefold #mobilegame #webgame
#landsofblight
Notbadgun retweeted
Foggy Fox 🦊 global release: poki.com/en/g/foggy-fox This is my first game on Poki and, think, not last :) #Poki #madeWithDefold












