Roy (@byroydesign) header
Roy (@byroydesign) profile picture

https://teapawt.net/t.co/Dxx8O0AD6R | 9+ years in design | branding and websites

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Joined October 2021
Photo by Roy (@byroydesign)Photo by Roy (@byroydesign)Photo by Roy (@byroydesign)Photo by Roy (@byroydesign)Photo by Roy (@byroydesign)Photo by Roy (@byroydesign)Photo by Roy (@byroydesign)Photo by Roy (@byroydesign)Photo by Roy (@byroydesign)Photo by Roy (@byroydesign)
Obsessed with @figma shaders
Helios app icon with a twist.
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I wanna swarm the hell out of a website like this 🤯
Look what my Agents doing 🤯 new design live: faizintifada.com
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This is exactly the way forward!
If you told me last year this is how we would edit videos today, I wouldn't believe it
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Landing page for an agent tracing tool
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Everyone's using Claude Opus 5.5 to build entire worlds in #threejs. I spent 7 days on a single human eye. No textures. No 3D models. No photos. Just math, light and ~400 parameters. Sound on 🔊 Link below 👇
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The next skill for designers isn't better prompting, it's splitting work across agents like an art director briefs a team. Who gets the layout, who gets the copy, who only checks the details.
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Hard to believe this is flat vectors and shaders.
Feed the fish 🎏 @rive_app All 2D vectors and shaders. The koi are a handful of drawings, bendable with the new mesh on components.
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branding that mixes ancient + tech >>
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Do you learn more rebuilding a reference by hand than prompting your way to something close? I rebuild interactions to get the easing right, because that's where i actually learn the feel. but AI gets me 80% in minutes and the last 20% is where i keep second-guessing the hand-rebuild Genuinely curious where other people draw the line 👀
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Do you learn more through rebuilding a reference by hand than prompting your way to something close? I rebuild interactions to get the easing right, because that's where I actually learn the feel. But AI gets me 80% in minutes and the last 20% is where I keep second guessing the hand rebuild. Genuinely curious where other people draw the line 👀
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The bugs do the screaming so the type doesn't have to.
One of the largest pest control businesses in the world
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Half of rebrand posts are 12 mockups and zero system. A logo against a flower field proves nothing. Show me the rules, and where they break, that's the actual brand.
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I redesign my own site every few months and never launch it. Client work ships fine, my own taste is the worst client i've had.
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full demo of shark ascii animation
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Roy retweeted
Visual exploration: Drawing core inspiration from the cosmos, stars, and data. Planning to turn these into motion design.
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Not suprised 😅
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the Slice feed
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One of the tricks I picked up from working at Google is a very simple way to make sure your interface feels on-brand: Start with the core brand colour. Let's say it's blue. You create a palette of blue shades from light to dark, almost white to almost black, all with a blue tint. The text isn't just pure white. It's a very light blue. The background isn't pure black. It's a very dark blue. Using these throughout the core elements will create an almost unnoticeable but present brand 'feeling' through the interface. It works especially well for trading interfaces where the positive/negative colours can easily dominate, making it hard to incorporate your brand without it being jarring. This technique works perfectly for any product and industry. And if you're building with AI, you can just prompt it in: "Take my brand's base colour and generate a tinted scale from near-white to near-black. Use those tints for every background, surface, border and text colour in the interface instead of pure greys."
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design has no limits, even in a footer
footer design that makes you scroll to the end
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Designers, do you keep your brand rules in a reusable skill file or just re-paste them into each chat?
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