Kayode fashola (@kayf2010) header
Kayode fashola (@kayf2010) profile picture

I build AI automations, dashboards & apps that save small businesses time. Sharing practical AI tools, workflows & what I’m building.

London
Joined August 2010
Photo by Kayode fashola (@kayf2010)Photo by Kayode fashola (@kayf2010)Photo by Kayode fashola (@kayf2010)Photo by Kayode fashola (@kayf2010)Photo by Kayode fashola (@kayf2010)Photo by Kayode fashola (@kayf2010)Photo by Kayode fashola (@kayf2010)Photo by Kayode fashola (@kayf2010)Photo by Kayode fashola (@kayf2010)
Kickdust Rally is out as a free demo 🏁An arcade stage rally in your browser. Seven rivals, a checkpoint clock, gravel drifts and a 45 m jump through the pines. No download, no login.Play free:wavedash.com/games/kickdust-… #indiegame #racinggames #browsergame #wavedash #Development
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I’m starting another local AI experiment on my Mac. The goal is to build a private voice-production tool that can generate realistic voices locally for apps, games and eLearning without relying on external voice APIs. I’m keeping the first version simple and focusing on one thing: Can I get genuinely professional voice quality running entirely on-device? If the answer is yes, I’ll build it out from there. #AI #IndieDev #VibeCoding #MacOS #AppDevelopment
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Kayode fashola retweeted
Claude Opus 5.5 built and carved a pumpkin in Blender for Halloween🎃 No hands. Just a knife... ⏱6 hr 7 min 💰$93.18
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GM everyone 🎃☀️ Today we officially have permission to make everything darker, stranger and slightly terrifying. 💀 AI + VFX + Halloween is just an unfair combination. What are you creating today? 👇
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Kayode fashola retweeted
Imagine P.T. meets Visage, but the house changes every time you flip a light switch! Flick is a psychological horror inspired by childhood fears. • Rooms shift with every light switch • Solve puzzles using light and darkness • Uncover disturbing secrets • Something sinister lurks in the shadows
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Kayode fashola retweeted
An airliner is many hidden systems working as one machine. I made a web app that x-rays one from gate to landing to show its fuel, hydraulics, electrics, engines and cabin air. Built with Opus 5.5 using Blender + Three.js. Explore it live ↓
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Indie devs: what are the best GitHub repos for game development you've learned from? 🎮 I'm building browser games with three.js and want to level up on: • racing / vehicle physics • performance in Safari and on phones • game feel and UI Open source, templates, examples, all welcome. Drop your links 👇in the comments #gamedev #indiedev #threejs #opensource
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Kayode fashola retweeted
700 followers on X next goal 1,000 🚀 happy to connect with devs, founders and anyone building with AI :)
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Kayode fashola retweeted
Here's a video covering the development process of building Bramble Keep. A persistent multiplayer game where you team up and storm a castle. > GPT 6.1 Terra > GPT Images 2.5 > Codex CLI > Rust + Wasm > Tripo > Blender > ElevenLabs > Colyseus > Wavedash Runs in your browser!
Having loads of fun with GPT 6.1 Terra! Built an online multiplayer game where you storm a castle together with other online players. Find a way to get in the castle, survive the enemies and defeat the final boss. Play in your browser (works on mobile) bramblekeep.vercel.app
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Kickdust Rally is live 🏁An arcade rally game in your browser. Pines, snow and a wet coast road at dusk, seven rivals and a checkpoint clock. Drift, jump, repair.Free to start, no download. Full game here: wavedash.com/playtest/kickdu… #indiegame #racinggames #browsergame
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Kayode fashola retweeted
Your house has legs, and you're a witch! REKA is a cozy adventure inspired by Slavic folklore, now fully released on Steam. • Build a wandering, chicken-legged cottage • Brew potions and practice witchcraft • Befriend wildlife in enchanted forests • Explore villages and uncover ancient secrets
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Kickdust Rally is out as a free demo 🏁An arcade stage rally in your browser. Seven rivals, a checkpoint clock, gravel drifts and a 45 m jump through the pines. No download, no Play now: wavedash.com/games/kickdust-… #indiegame #racinggames #browsergame #wavedash #Development
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Kayode fashola retweeted
Toronto, golden hour, entirely in a browser tab. Built on @mrdoob's Slop New York, three.js WebGPU + TSL, real city data, open source. slop-toronto.cloud6711.worke…
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طاولة النهاردة طالعة فى المركز الثالث ترند .. لو لسه ملعبتهاش … فايتك كتير … العب الطاولة المصرى و هات صاحبك و اسمعو قناتين الراديو الحصرية هناك wavedash.com/dev-portal/selm…
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Kayode fashola retweeted
woke up to 34 new follows and people liking replies from last night. 400 done. next stop: 500. hey i'm RARE been building startups for 7 years $3M raised, 3 accelerators in my last startup, made itself a leading Edtech. right now i'm building AI voice agents that actually sound like people if you're into tech, design, marketing or AI — Lets Connect what are you working on? say hi below
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Golden-hour pines, wet gravel, snow stages and a checkpoint clock that is always running out. Kickdust Rally, coming soon to the browser. Early build footage. #indiegame #rally #webgame #threejs #gamedev
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Kayode fashola retweeted
Custom engine progress @ the Grand Canyon The sheer scale of it...
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Upgraded my stock car racer Super Stock 500 from 2021-era WebGL to three.js WebGPU this week. Wet track that actually reflects the tail lights, a real sky, clearcoat paint, and every hit still dents, cuts or tears off the part it lands on. Heading to iPhone 🏁 #indiedev #threejs #gamedev #BuildInPublic
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