Graphics Programmer at @FcpnchStds on @s8box, previously @PunyHuman, Road Cycling enthusiast, super chill lad. Always Do Good

Joined November 2011
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Se você quer sair do Brasil, a @setteeio está aqui para você. Podemos te levar para mais de 80 países onde você vai pagar menos imposto e viver com mais liberdade e segurança. Interessados DM aqui, no perfil da Settee, ou no nosso whatsapp no site. Expandimos nossa equipe de atendimento nesses últimos meses justo para essa situação, e vamos fazer todo o possível para te atender rapidamente. Estamos aqui por você.
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Sam Pavlovic retweeted
Play as a lil' mouse while fishing up small things... alone or with friends, this casual and cozy platformer seems to be ticking a lot of boxes 🎣🐭 Have you jumped into Puddle Pond: Mouse Fishing yet? sbox.game/pom/mouse_fishing
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no fucking temporal
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radiance cascades
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Sam Pavlovic retweeted
NESの標準PPUで、山岳飛行を描く技術デモ。 6502が視点を制御し、独自の仮想マッパーが高さマップから地形をリアルタイム生成。 256×240・約30fpsで飛行します。
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Sam Pavlovic retweeted
Feels good to finally ship this, tried to do it 2 years ago but didn't know what I was doing
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Sam Pavlovic retweeted
Here's a new sneak peek at that upcoming buggy vehicle that's gonna be added to the sandbox mode in s&box has been revealed.
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Hey folks, I'm Cory De La Torre! Need a Level Designer on your game? Hit me up! I've been making worlds and gameplay spaces for over 15 years now. I've worked extensively in both Single Player and MP. Past: Respawn, Bounding Box, Gunfire Games, Valve. cory-delatorre.squarespace.c…
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Sam Pavlovic retweeted
What is Fabrica? ⤵️ part 2/2 Watch me use Fabrica to build Fabrica, including some skills and routines and deploying to Cursor cloud.
What is Fabrica? ⤵️ part 1/2 Learn how to upgrade from ad hoc markdown soup, to a structured, reusable system of agents.
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Sam Pavlovic retweeted
Last year I thought Threads was an existential risk to X. When Meta puts its full weight behind something -- by injecting the app into Instagram, it’s DEFCON 5: You have to squeeze out every last drop of growth from all available surfaces to save the app. However, I started to realize that the opposite was happening: It was strengthening X. If you look at any announcement by Zuck, you will see the most rude & toxic comments on the internet. But when he makes those same announcements on X, people are thrilled about how he’s pushing humanity forward. X is a place where people are excited about the future, so it’s no surprise he and his top lieutenants are using it more than their own app. Threads — and Bluesky — have effectively quarantined some of the worst people on the internet. And so I had an epiphany: those apps are X’s anti-abuse systems.
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Sam Pavlovic retweeted
He called me a red flag. I said don't forget the blue and yellow 🇷🇴🇷🇴🇷🇴🇷🇴🇷🇴🇷🇴🇷🇴🇷🇴🇷🇴🇷🇴🇷🇴🇷🇴🇷🇴🇷🇴🇷🇴🇷🇴🇷🇴🇷🇴🇷🇴🇷🇴🇷🇴🇷🇴🇷🇴🇷🇴🇷🇴🇷🇴🇷🇴🇷🇴🇷🇴🇷🇴🇷🇴🇷🇴🇷🇴
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Sam Pavlovic retweeted
my politics are whatever this is
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Sam Pavlovic retweeted
MROK... voxel destruction meets arena fps... check it out on s&box #gamedev #sbox #source2
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anthropic.com/engineering/re… @nafonsopt noticed the quote: > our main branch alone is almost 100 GB Any modern AAA game of the last 15 years laughs at this size and yet many such huge corporations blindly ignore any lessons learned from game companies dealing with such scale. They would rather disregard game engineering as some weird odd ball full of lesser able engineers. I worked in both non-gaming and gaming industries, so I saw how they view each other personally.
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Sam Pavlovic retweeted
"Things out here listen. Some of them hunt by sound. One of them has learned to speak in your friends' voices." ☢️🚧⚠️ Have you jumped into Gamma Team yet? Play it with friends on s&box. sbox.game/glag/ex_zone
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Sam Pavlovic retweeted
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Sam Pavlovic retweeted
I'm simply not going to have it output 100k loc Code is literally useless. Code in fact is a liability. Having more code is actually worse overall. I am trying to solve problems with the least amount of code possible. This is very, very important
Replying to @yacineMTB
what are you gonna do when it's sol-7-ultrafast putting out 100k loc/day?
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Linus Torvalds says, rules prohibiting AI usage are “UTTERLY STUPID” and “idiotic”. For the Linux kernel, Torvalds says, “we’re not going to make stupid rules that say ‘you can’t use tools for X’”.
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Sam Pavlovic retweeted
S&box Human locomotion updates #sbox #animation #facepunch
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Less sausage, more frames
The citizen is dead. The human is now the default choice everywhere. The model still exists in the game and so games that use it will keep using it, but it's no longer visible in the menu or the avatar editor. sbox.game/news/rethinking ⬅️
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