Vard retweeted
Its insane what AI can do nowadays, I've let Opus 5.5 in a loop for 2 days optimize a RISC-V emulator written in a fragment shader running in VRChat and it got to a working window manager, Doom running at playable speeds, and a an emulated GPU with OpenGL 1.x
Vard retweeted
So I'm considering releasing my VRChat fluid simulation on Booth. I've ported it into Udon so it is faster and is easier to use.
I used the Radix Sort from my 3DGS plugin, allowing me to do a true SPH sim without approximations.
I'd love to head what you'd want to do with it 😄
Working on a GPU particles rain system that can work together with VRC Light Volumes and my prototype of a volumetric fog. Every raindrop creates ripples and small droplets from it. Twitter compresses the quality like crazy, it looks 100 times better in game.
A new clustered froxel-based lighting prototype for Light Volumes 3.0.0!
It uses froxels to precompute visible light IDs, so shader don't have to iterate through every light. This scene has 128 active lights and performs around 60 FPS on Android. ~13 FPS with no clustering.
Vard retweeted
I finally released the LOD version of VRChat Gaussian splatting that supports 100M scale splats!
Compared to v3 it has a huge changelist!
I made a new GPU lightmapper for Unity!
It can work on NVIDIA and AMD GPUs, Windows and Linux, utilize hardware ray tracing, and it's free
It already includes features like realtime preview, denoising, seam stitching, uv packing, VRCLightVolumes, with more planned
Link below
After some final tweaks and fixes... IT IS LIVE!
UdonVoiceUtils 6.0.0 is now available via VCC/ALCOM!
Please check the wiki for tutorials and additional information.
Please backup your projects first!!!
#VRChat #MadeWithUdon
guribo.github.io/TLP/
github.com/Guribo/UdonVoiceU…
Starlight Projector is out now! An interactive projection sphere powered by VRCLV 3.0 that projects beautiful animated effects onto your world and avatars. Every purchase supports VRC Light Volumes development. 30% off this week!
Links to Booth, Jinxxy, Gumroad and Pateron below:
Updated "2000s Classroom" to VRC Light Volumes 3.0 with advanced features: Animated Cookies, EVSM Shadows and Froxel Based Volumetric Fog (not included in VRCLV). That means: almost "real-time" and "physically correct" light and shadows. Enable them in the world menu
#VRChat
VRC Light Volumes v.3.0.0 is now ready for a public BETA test! It's a beta test that is mostly for creators: I want you to check if it works in your worlds an if you have problems integrating it in your shaders. (Enable Pre-Releases in your VCC to get it) github.com/REDSIM/VRCLightVo…
VRCMarker Update! #VRChat
- Colors and radius are now stored per point, changing them doesnt affect previous lines anymore
- Dynamic radius based on controller trigger pressure
- Subdivision now works on Quest and IOS too
- Light volumes for the line renderer
- More settings
My new "GPU Infinite Grass" is finally out!
Renders millions of grass blades to the horizon!
Mobile/Quest-ready, Light Volumes support, bendable by players and objects.
Available on Booth & Patreon.
20% off for the first 3 days! redsim.booth.pm/items/799736…
patreon.com/posts/150937086
Vard retweeted
Announcing Bullet Time Agent! Coming 2026 to #Steam & #MetaQuest
Originally created by @LakuzaVR
Bullet Time Agent is an action-adventure bullet hell. Slow time & dodge storms of bullets as you punch through robot-filled arenas.
WISHLIST on Steam: store.steampowered.com/app/4…
Vard retweeted
okay now its kinda cool
just a short art project to get some rest from car physics
imma just test some features and publish it soon:3
Vard retweeted
FlexiCurve, my garland tool, updated to v.1.2.1. Now it supports tinsel garlands and VRC Light Volumes! And it's open-source and free: github.com/REDSIM/FlexiCurve
You can also support me buying the new tinsels preset for it on my Booth or Patreon!
redsim.booth.pm/items/767645…
Vard retweeted
The Tron: Ares inspired world is live! Limited access until Oct 31 JST!
Hop on the Lightcycle and join the iconic Disc Battle with up to 4 players!
『トロン:アレス』 in VR Shibuyaが期間限定で公開中🏍️
ディスクバトルで遊べたり
#トロンVRフォトコンテスト も実施されます🔵🔴
#Tronares #トロンアレス
10.10 in cinemas




















