Vikash⚡Singh retweeted
Despite not very active on social media, work is still going strong behind the scenes!
Sculpt Tool, Transform Box, Cut/Copy/Paste, Soft Delete, Topology, Stacking Order, ...
Details and Videos: vgc.io/news/sculpt-tool-tran…
#vectorgraphics #graphicdesign #vectorart #digitalart
Vikash⚡Singh retweeted
Made some major progress with talent trees recently. Been waiting months to work on this system, and its coming along so nicely. Big excite, much energy.
#gamedev #indiedev #IndieGameDev #unity3d #madewithunity #games #gaming
Vikash⚡Singh retweeted
Hey guys, I won’t go into too much detail but my living situation is no longer safe and I am, as of today, homeless. My financial situation is fraught and I need to find a place to live that is pet-friendly.
Please, if you’re able to, donate to my Ko-fi.
ko-fi.com/blackjingertee
Vikash⚡Singh retweeted
The #Kickstarter campaign for VGC Illustration starts tomorrow! A vector graphics app featuring shared boundaries between paths, n-way joins, sculpting tools, and more. Learn more at vgc.io/kickstarter.
#vectorart #GraphicDesign #DigitalArtist #drawing #computergraphics
Vikash⚡Singh retweeted
update: protector inukshuks
#indiegames #indiedev #gamedev #gamer #steamgames #gameart #blender3d #lowpoly #gaming #photoshop #pcgaming #NintendoSwitch #nintendo #BreathoftheWild #gamingnews #steam #indiegamedev #digitalart #gamedesign #kickstarter #unity3d #madewithunity #games
Vikash⚡Singh retweeted
Comparing Unreal, Unity, Godot, and Defold game engines in a graphical table of features.
Check out the current state of each game engine and compare each other to do better-informed decisions:
#gamedev #UnrealEngine #unity #GodotEngine #defold
reprom.io/comparing-unreal-u…
Vikash⚡Singh retweeted
A couple more rough animations and some work on a character controller to wrap up day 1. Variable height jumps, stomps, stop jumps, skidding... it's getting there! #gamedev #screenshotsaturday #madewithunity #IndieGameDev
Vikash⚡Singh retweeted
Defold dev update: We have updated the product feature page of the website today to make it a bit more approachable. Feedback appreciated!
We're also making the final fixes for the transition to OpenGL3.
defold.com/product/
Vikash⚡Singh retweeted
We are pleased to announce that we are partnering with Rive Inc. (@rive_app) to add support for Rive real-time animations in the Defold game engine.
defold.com/2021/02/16/The-De…
Vikash⚡Singh retweeted
Hey, I've published my first game on itch.io 🥳🥳🥳
george-rahmanenko.itch.io/di…
#DinoBall #indiegame #indie #MadeWithDefold #itchio
Vikash⚡Singh retweeted
I have been doing some 3D in Defold this week, and I definitely like it! #MadeWithDefold #ScreenshotSaturday #Defold
Vikash⚡Singh retweeted
We're turning the lights on! 💡
Penpot Alpha Release is next Tuesday! 🎉
#DesignFreedom #OpenSourceDesign 🎨
youtube.com/watch?v=_xrDKD-s…
















