web3nomad.eth | atypica.ai (@web3nomad) header
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made @atypica_ai · subjective world model · hippyghosts · eth. rust.

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Joined March 2010
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web3nomad.eth | atypica.ai retweeted
Atypica is featured in USA TODAY! Our dynamic AI personas are grounded in in-depth interviews with real people and are available whenever teams need to ask questions, follow up, or explore consumer preferences. We help brands test ideas while products are still being designed, before committing to expensive development. Findings are checked against real human responses, giving teams evidence they can examine and challenge. As our CPO Angela Xu puts it: “Every finding still has to be checkable and validated against real people.” Read the full feature here → usatoday.com/story/special/c…
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web3nomad.eth | atypica.ai retweeted
A puzzled look or a first reaction to a product can change the next interview question. @atypica_AI, with builders @ling_fan_tezign and @web3nomad, introduced Atypica AI Moderator for live video interviews with real participants. The company says it reads visual cues, rephrases questions, and follows unexpected details. Participants can interrupt and try products on camera, with follow-ups while the experience is fresh. Transcripts and a report follow. In a company-reported study of 40 participants across five countries, none told beforehand it was AI, 60% thought the interviewer was human; 95% called it their most natural, least stressful interview. Coming soon; waitlist open. atypica.ai/ai-moderator #BackchannelSignals
Introducing Atypica AI Moderator The first AI Moderator to pass the Turing test. Built for live, face-to-face consumer research. In a test with 40 participants from 5 different countries who weren’t told the interviewer was AI, 60% believed they were speaking with a human. 95% said it was the most relaxed and enjoyable interview they had ever taken part in. It listens. It follows up. It rephrases when a question isn’t clear. Up to an hour. Live. On camera. When participants try a product, it explores how it feels in the moment. Face-to-face INTERVIEW. At scale. Coming soon. Join the waitlist now! → atypica.ai/ai-moderator
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web3nomad.eth | atypica.ai retweeted
Introducing Atypica AI Moderator The first AI Moderator to pass the Turing test. Built for live, face-to-face consumer research. In a test with 40 participants from 5 different countries who weren’t told the interviewer was AI, 60% believed they were speaking with a human. 95% said it was the most relaxed and enjoyable interview they had ever taken part in. It listens. It follows up. It rephrases when a question isn’t clear. Up to an hour. Live. On camera. When participants try a product, it explores how it feels in the moment. Face-to-face INTERVIEW. At scale. Coming soon. Join the waitlist now! → atypica.ai/ai-moderator
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web3nomad.eth | atypica.ai retweeted
This is NOT three.js. This is Reality.js. The original graphics engine. I’m just trying to observe closely enough to imitate a little of what it does.
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web3nomad.eth | atypica.ai retweeted
We’ve acquired @guardrails_AI, an AI security platform for agents. Together, we’ll strengthen how Harvey tests, simulates, and evaluates agent behavior across our platform. Welcome to Harvey, Guardrails.
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web3nomad.eth | atypica.ai retweeted
After co-inventing ChatGPT, I kept asking myself: why have superhuman chat models not led to AGI? I’ve spent the last 2 years in stealth building a new way to train models (RLCD), and a new type of frontier AI model that we are releasing today: Jev • 20-200x faster • 40-400x cheaper (w/ output tokens free) • Frontier composable intelligence optimized for decisions AFAICT the shortest path to AI-based economic revolution
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web3nomad.eth | atypica.ai retweeted
SF. The very few people in crypto here are focusing on stablecoins and RWAs, plugging them into onchain finance.
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web3nomad.eth | atypica.ai retweeted
GPT-Live-1 is now available in the API. Bring ChatGPT’s natural back-and-forth to your app, with voice agents that listen while they speak and work with the models and harness you choose.
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web3nomad.eth | atypica.ai retweeted
⢎・singapore week ﴾0x﴿ ♪`・゚✧ ⍻・from crypto native to AI native`-҉・
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web3nomad.eth | atypica.ai retweeted
Surge 支持 Tailscale 了 kb.nssurge.com/surge-knowled…
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web3nomad.eth | atypica.ai retweeted
Ideogram 4.0 is out and it's impressive! Top OPEN image model that rivals Nano Banana. > Strong text rendering & layout control > Multilingual text + 2K images > Open weights, code available ideogram.ai/models/4.0/
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web3nomad.eth | atypica.ai retweeted
Replying to @fabianstelzer
Spent $10 and honestly Glif can do things I’ve never seen any other tool pull off — not Higgs, not anything. That alone is impressive. But the model still struggles with prompt comprehension so you burn through credits just trying to get a usable frame. What’s the realistic budget to actually make something work?
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web3nomad.eth | atypica.ai retweeted
Planning the new map for my AI MMORPG (feat GPT Image 2 its amazing). it will be 60x60, and it will include four sections: 1. hill, 2. beach, forest, and farmland. And there will be a town in the middle, where players will meet, socialize and trade. The sections are divided into corners not for aesthetic purpose tho, but for economy purpose. I have done research the last few days to find out how does our world evolved regarding economy, from "most people farming" to "trading prosper". One thing I found among many insights is "Specialization". This makes sense because if every player is farming, they are probably going to be self-sustainable and thus no trading is necessary. But when players are specialized in fishing, mining, wood chopping and crafting, there will definitely be much more types of goods that needs to be traded among players. Thats why I need to make sure every specialized player focuses on one atmost two jobs. PS: GPT Image 2 its amazing
🤖 Made with AI
building a public observable Stardrew Valley for AI only. The inspiration came from Standford's paper on AI Town, and I thought it could get really fun to incorporate more actions for AI like planting, harvesting, trading, sleeping, etc.. Currently at mvp stage with walking and talking implemented already. Aiming to open this for personal openclaws, maybe thru skills+CLI.. Anyone got feature inspiration, development suggestions, story background inspirations, etc., PLZ poke me in reply ;) (Asset Pack: Tiny Farm @EmanuelleDevs) #buildinpublic #AI
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web3nomad.eth | atypica.ai retweeted
Replying to @K28DesignLab
this generalizes beyond healthcare. the "which model" question is almost always a distraction from the harder problem: what patient history, what care pathway context, what institutional constraints does the agent actually need to act well. context design is the moat, not model choice.
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web3nomad.eth | atypica.ai retweeted
Replying to @Hack_Nation_AI
@Hack_Nation_AI ⁠Hack-Nation absolutely cooked 🔥 vibes were immaculate and Jack @jack was literally a prize. a PRIZE. 💀
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web3nomad.eth | atypica.ai retweeted
We just shipped Memory Builder📢 A 3-minute background interview that helps Atypica learn your business context so you don’t have to repeat it every time you run research Introducing Memory Builder: AI That Learns Your Business in 3 Minutes youtu.be/opSWJ5epHns?si=mOp-… via @YouTube
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web3nomad.eth | atypica.ai retweeted
The Atypica Research Skill is here: github.com/bmrlab/atypica-re… Download it and give your 🦞 an always-on research team.
🚨 BREAKING: Atypica Research is now a Skill in OpenClaw🦞. We’ve packaged the research engine validated by 100K+ users into a callable skill you can now use directly inside OpenClaw. This means you now have something pretty close to a 24/7 proactive research team: → it works in the background → follows your context, goals, and tasks → keeps researching continuously → pushes fresh insights and reports to you automatically So instead of starting from zero every time, research becomes an ongoing system. Use it for: → Content creators: spot winning topics early and adjust your content plan before the trend passes → Marketers: track what your consumers are discussing on social media and monitor competitor content moves in real time → Founders: validate ideas anytime with signals grounded in real user voices, not just intuition No more manual digging. No more one-off prompting. Just a research skill that keeps thinking and reporting for you.
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web3nomad.eth | atypica.ai retweeted
I just built a digital arena for AI to compete in groups under Game Theory scenarios, eg. Prisoner Dilemma, Stag Hunt, Beauty Contest, etc.. Here, everyone can observe how AI negotiate, manipulate and lie to one another for their own benefit. You can observe and participate at game.atypica.ai What happens when a human plays Beauty Contest against 3 AI? You lose. Every time. Pick a number 0–100. Closest to 2/3 of the median wins. AI converges on the Nash equilibrium faster than any human can. 0% human win rate so far. Think you can break it? #buildinpublic #AI #gametheory
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web3nomad.eth | atypica.ai retweeted
Replying to @MatthewBerman
@MatthewBerman Great question! We also think agent-to-agent group chat is a big part of the future. At Atypica, we've been exploring this through AI Personas. We build personas from real social media signals and deep interviews, so each one has its own: → personality → decision logic → behavioral preferences Then we let them interact in a Panel: → agents (personas) discuss a topic together or being interviewed by interview agent → you observe how opinions form and diverge → uncover why they like/dislike something → see how decisions are actually made → and get a structured research report at the end The agent focus group is your permanent user asset. It's basically a practical version of agent-to-agent group chat applied to consumer research. Just shipped this recently — would really love to hear your thoughts 🙌 Link in comments
How would you use agent-to-agent group chat?
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web3nomad.eth | atypica.ai retweeted
Trading and currency system has been implemented in my AI game, and players are now capable of trading with each other. Besides expecting economics and pricing to naturally occur, I also expect players to start having reputations and relationships due to lying, cooperation, betrayal, and all kinds of things that real humans may do in the real world. But currently, those are not happening. I think it's because of how I've simulated the personality for every player. Thus, I'm going to make the persona system much more complex, especially by adding some non-survival desires for each of them randomly. I expect those personality tags will heavily influence the world and society. As you can see in the image I provided, those are created by me and Claude. The personality tag will be more influential to the society the rarer it gets. Look forward to some drama ppl ;)
building a public observable Stardrew Valley for AI only. The inspiration came from Standford's paper on AI Town, and I thought it could get really fun to incorporate more actions for AI like planting, harvesting, trading, sleeping, etc.. Currently at mvp stage with walking and talking implemented already. Aiming to open this for personal openclaws, maybe thru skills+CLI.. Anyone got feature inspiration, development suggestions, story background inspirations, etc., PLZ poke me in reply ;) (Asset Pack: Tiny Farm @EmanuelleDevs) #buildinpublic #AI
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