ClancyPlay : Trap Dungeons 3 (@StudiosClancy) header
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The worst thing a kid can say about homework is that it is too hard. The worst thing a kid can say about a game is it's too easy. #gamedev #indiedev #pixelart

Joined July 2018
Photo by ClancyPlay : Trap Dungeons 3 (@StudiosClancy)Photo by ClancyPlay : Trap Dungeons 3 (@StudiosClancy)Photo by ClancyPlay : Trap Dungeons 3 (@StudiosClancy)Photo by ClancyPlay : Trap Dungeons 3 (@StudiosClancy)Photo by ClancyPlay : Trap Dungeons 3 (@StudiosClancy)Photo by ClancyPlay : Trap Dungeons 3 (@StudiosClancy)Photo by ClancyPlay : Trap Dungeons 3 (@StudiosClancy)Photo by ClancyPlay : Trap Dungeons 3 (@StudiosClancy)Photo by ClancyPlay : Trap Dungeons 3 (@StudiosClancy)Photo by ClancyPlay : Trap Dungeons 3 (@StudiosClancy)
🦇 Yesterday's screenshot, now in motion. Testing a new enemy in Trap Dungeons 3. Think you'd beat this bat on your first try? 👀 #gamedev #indiedev #pixelart #platformer #indiegame
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I think releasing a game is scarier than making one. I had a hit game a few years ago, and ever since then, I’ve been struggling to find the courage to release my next one. What if people don’t like it? What if nobody cares? But I’m finally at the point where I just need to hit “publish.” 😅 7 years of work. Time to let people play it. 🎮 #indiegames #pixelart #gamedev #unity
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ClancyPlay : Trap Dungeons 3 retweeted
New on the Blog: “Messenger” — a Case Study by @abeto_co    awwwards.com/messenger.html Dive deep into this interactive experience and discover how abeto captures a unique balance of total tranquility with a subtle sense of “oddness” — all within a game.
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Trap Dungeons 3 is about efficient movement and thinking of routes. I want to have lots of little ways to loop around levels and get to different levels in different ways. #indiegames #gaming #2d #pixelart #platformer #dungeons #precision #gamedev #unity
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ClancyPlay : Trap Dungeons 3 retweeted
スピード感あふれるゴルフピンボール。横移動とホップは無制限、ショット移動はスコアに絡むので最小限に。タイムアタックも存在するなど、ゴルフの性質を流用してアクション寄りにしているのが印象的でした。
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Day 4 of designing the logo. 🚀 Added a spacecraft to hint at the diverse biomes you'll explore in Trap Dungeons 3. #indiedev #gamedev #pixelart
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ClancyPlay : Trap Dungeons 3 retweeted
Can we get 2 likes for level 2 of our game? -Take puzzle platformer “literally” -100 handcrafted levels (12 more on the way 👀) -Flip, rotate, clone, and more! #gaming #indiegame #gamedev #PiecebyPiece
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ClancyPlay : Trap Dungeons 3 retweeted
This is art. 🌸 #pixelart
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Slowly turning stone walls into a dungeon worth getting lost in. 🦇✨ #gamedev #indiedev #pixelart
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ClancyPlay : Trap Dungeons 3 retweeted
A definição de ansiedade
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Day 2 of Making the Trap Dungeons 3 Logo 🎨 Probably should've posted this before Day 3 😅 I'm creating the logo one letter at a time. Here's the letter "A" taking shape! #gamedev #indiedev #pixelart #TrapDungeons3
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Day 4 of designing the Trap Dungeons 3 logo. One letter down, many more details to go. ⚔️ #pixelart #gamedev #indiedev #screenshotsaturday
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If your indie game doesn't feel like the soul of its creator🧟💻 Is it even an indie game anymore?🤔 #indiegame #gamedev
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ClancyPlay : Trap Dungeons 3 retweeted
NEW ASSETS ANNOUNCEMENT! 15 animated liquids, all 64x64, all 32 frames, all fully seamless and tileable, ready to download now! (Link below)
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ClancyPlay : Trap Dungeons 3 retweeted
Flow through the pressure. 流れを掴め。 #indiegame #spaceshooter #bullethell
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ClancyPlay : Trap Dungeons 3 retweeted
WATER! SEAMLESS, 32 FRAMES.
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I know, I know, I have some kind of severe ascii fluid sim addiction but I'm trying to build the once-and-for-all version and god damn this shit lookin good.
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ClancyPlay : Trap Dungeons 3 retweeted
Awaken from your dying rest and set forth into the fallen world of Eyra-31B in Acrolyte, a spiritual successor to Super Metroid. Demo coming to steam this Friday - Link in bio
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Over 1000 frames of Guy Spelunky animation in 1 minute
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