An Iranian game developer. Creative lead in @realities_io . Made #SuperFlight in @_grizzlygames . Currently making #PuzzlingPlaces link https://xitter.cf/t.co/6be1GlsLNV

Berlin
Joined January 2014
Shahriar Shahrabi | شهریار شهرابی retweeted
Hey! If you are curious about "song" games, you should check our demo and consider wishlisting us on Steam! @OffScoreProject has seen many years of iteration and development, but I'm happy to say we are almost there and we'll release very soon! store.steampowered.com/app/1…
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Shahriar Shahrabi | شهریار شهرابی retweeted
トルコアイスを守るゲームを作りました #ゲーム制作 #gamedev
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Shahriar Shahrabi | شهریار شهرابی retweeted
why would i ever use linnux when windows 11 shows me the kung fu panda whenever i try to use powershell
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Shahriar Shahrabi | شهریار شهرابی retweeted
Solving a Rubik's Cube with graph theory.
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Shahriar Shahrabi | شهریار شهرابی retweeted
We have a huge news to share today! Today we are unveiling the first truly accessible RL robot - welcome Microduck A 25 cm tiny open-source biped with 15 actuators and packed with sensors (camera, speaker, LiDAR, NFC, bluetooth, wifi, etc) that you train yourself with reinforcement learning. It's also playable out of the box with more than half a dozen fun and playful pre-trained policies to have it walk, sit, crouch, roller-skate, pick up objects with its articulated beak, and recover on its own. And all for less than $400. See all the details, play with the simulator and order it at: pollen-robotics.com/microduc… (video with sound on 🔊)
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Shahriar Shahrabi | شهریار شهرابی retweeted
New blog post where I show how we're doing painterly shadows for Overgrown!! 🦝 🧊 💡
Have you ever dreamed of painterly shadows for stylized 3D scenes? With Simon's setup for OVERGROWN, it is now a reality. Read more about the technique and try it in your own projects: studio.blender.org/blog/pain… #b3d #OpenMovie #BlenderStudio
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Shahriar Shahrabi | شهریار شهرابی retweeted
My game Slots & Daggers is out on mobile! If you like ad-free mobile games where you just pay once and then you have the whole game, this one's for you <3
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Shahriar Shahrabi | شهریار شهرابی retweeted
Ever wish 3D modelling was more like playing with Legos? This free tool brings that feeling back. Less vertex fighting, more playing to procedurally generate churches, windmills, trees....too much to name Masterful work by @IRCSS 👏 Download link in the comment
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Shahriar Shahrabi | شهریار شهرابی retweeted
New video on Youtube, link in next tweet
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Shahriar Shahrabi | شهریار شهرابی retweeted
I 3D scanned my stump and my ax and my wood and recorded my ax motions and splitting sounds and made it into a super satisfying firewood splitting simulator (vibecoded with Antigravity/Claude in threejs)
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Shahriar Shahrabi | شهریار شهرابی retweeted
I've added water pumps in Sandcastle! Wishlist the game if you want to support the dev! store.steampowered.com/app/3…
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Shahriar Shahrabi | شهریار شهرابی retweeted
Finishing off a Puzzling places 2 player puzzle inside Meta Quest 3. This is a 3D scan we did of Ambrose Dudley’s tomb inside St Mary’s church Warwick. The church earnt real licensing money 💰by allowing the game to use the tomb scan. Imagine if all historical buildings could monetise their assets and buildings? #history #vr #puzzle #game @PuzzlingPlaces
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Shahriar Shahrabi | شهریار شهرابی retweeted
Added spline support and a few optimizations, a lot interactive now :) Also added material support, was bit of a grind but allows importing blender shader nodes as material assets (limited node support for now) Assets from @IRCSS geonodes french house collection. #UE5 #Blender
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Shahriar Shahrabi | شهریار شهرابی retweeted
Have a baisic house generation along spline wokring, as usual all geometry nodes. It still needs a few improvement, but slowly I just want to get start with the next pahse.
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Shahriar Shahrabi | شهریار شهرابی retweeted
Another demo scene. I can finish these in around one and half hour. I did realize here that I need new front type for the gothic structures that has no door and window, and new tower tops. But over all very happy with what the tool can do so far
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Shahriar Shahrabi | شهریار شهرابی retweeted
𝗚𝗲𝗰𝗸𝗼 𝗚𝗼𝗱𝘀 OUT NOW xitter.cf/GeckoGodsGame/status/2…
Explore a forgotten land in Gecko Gods, available on Steam, PlayStation 5 and Nintendo Switch now. store.steampowered.com/app/1… store.playstation.com/en-gb/… nintendo.com/en-gb/Games/Nin…
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Shahriar Shahrabi | شهریار شهرابی retweeted
Just two days until launch! @PuzzlingPlaces , our indie 3D jigsaw puzzle game, arrives on Steam this Thursday! #indiegame #indiedev
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Shahriar Shahrabi | شهریار شهرابی retweeted
Wind mill is done! 🕺I confess I don't understand sailing, so no clue if these sails are tilted right. Nodes here: github.com/IRCSS/Blender-Geo…
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Shahriar Shahrabi | شهریار شهرابی retweeted
スローペースで世界各地のロケーションを再現したミニチュアを組み立てる3Dジグソーパズル「Puzzling Places」,2026年4月10日にSteamで発売 4gamer.net/s/G099679.2604070… スペイン王宮やノルマンディーの修道院などを精巧に再現。落ち着いたペースで組み立て,癒やしのひとときを楽しめる
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Shahriar Shahrabi | شهریار شهرابی retweeted
Another sneak peek: We don’t have many nature puzzles in @PuzzlingPlaces bc photogrammetry shrubs aren’t really that much fun to puzzle. But thanks to @BrinkXR, we had the opportunity to create a puzzle of The Wave, a unique sandstone formation in Arizona! #indiegame #arizona
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